Skip to content

Releases: Shadowth117/PSO2-Aqua-Library

10_14_2023

14 Oct 21:49
Compare
Choose a tag to compare

Releases have moved to https://github.com/Shadowth117/Aqua-Toolset/releases due to refactoring.

Edit:
Reminder that any releases under PSO2-Aqua-Library are deprecated. They should only be looked at for historical purposes.

The current repo is linked above and is much more up to date.

Feel free to continue to tag issues here or in the other repo for functionality.

10_7_2023

07 Oct 23:59
Compare
Choose a tag to compare

-Properly transform FLVER2 meshes that are weighted a special way

10_1_2023

02 Oct 01:54
Compare
Choose a tag to compare

-Update CMX Patcher to add BODY mask color mapping id fields
-Update FBX Exporting to handle edge case in which a node has a parent with an id greater than its own

9_22_2023

22 Sep 17:18
Compare
Choose a tag to compare

-Updated flver conversion naming schemes to improve compatibility with tools which convert back to flver

9_11_2023

12 Sep 00:41
Compare
Choose a tag to compare

-Initial release for MSB Model Extractor

The MSB Model Extractor is an effort to extract map models, and most map textures, from the various Souls games. A lot had to be set up for this and there's a lot of silliness with how flver models are transformed that I'm not sure anyone fully understands. So it's not only possible, but likely there will be bugs. Still, I hope this can be useful for people to at least get a start if they want to play about with the models of these games or even port them to other games.

The .msb/.msb.dcx MUST be in the original file structure for this to work properly!

Supported games (PC unless otherwise stated): Demon's Souls (PS3, PS5 version does not truly use these), Dark Souls PTDE, Dark Souls Remastered, Dark Souls 2: Scholar of the First Sin, Bloodborne, Dark Souls 3, Sekiro, Elden Ring

Note: The program expects you set the game for MSB extraction properly. If you do not, it's gonna crash. Might try to automate that, but not for this release.

9_10_2023

10 Sep 21:55
Compare
Choose a tag to compare

-Fix for certain static weighted models not exporting correctly

Edit: Fix for a larger issue with this

9_3_2023

04 Sep 02:50
Compare
Choose a tag to compare

-Fix for AC6 Strider model

Might need to check back on Flver models, but this does seem to be a fix of sorts for now.

8_30_2023

31 Aug 01:13
Compare
Choose a tag to compare

-Flver conversions now export with dds instead of tga texture extensions

8_29_2023

29 Aug 18:20
Compare
Choose a tag to compare

-Updated to handle AC6 normals, added write support to SF lib

8_28_2023

28 Aug 19:26
Compare
Choose a tag to compare

-Update to fix static weighted (Normal W) .flver models