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Original file line number | Diff line number | Diff line change |
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use bevy::{prelude::*, ui::update}; | ||
use bevy_inspector_egui::quick::WorldInspectorPlugin; | ||
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use virtual_joystick::*; | ||
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fn main() { | ||
App::new() | ||
.add_plugins(DefaultPlugins) | ||
.add_plugins(WorldInspectorPlugin::new()) | ||
.add_plugins(VirtualJoystickPlugin::<String>::default()) | ||
.add_systems(Startup, create_scene) | ||
.add_systems(Update, update_joystick) | ||
.run(); | ||
} | ||
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#[derive(Component)] | ||
// Player with velocity | ||
struct Player(pub f32); | ||
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struct TintBehavior { | ||
down: Color, | ||
up: Color | ||
} | ||
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impl Behavior for TintBehavior { | ||
fn update(&self, world: &mut World, entity: Entity) { | ||
let is_down: bool; | ||
{ | ||
let Some(virtual_joystick_state) = world.get::<VirtualJoystickState>(entity) else { return; }; | ||
is_down = virtual_joystick_state.touch_state.is_some(); | ||
} | ||
let mut child_entities: Vec<Entity> = Vec::new(); | ||
{ | ||
let Some(children) = world.get::<Children>(entity) else { return; }; | ||
for &child in children.iter() { | ||
child_entities.push(child); | ||
} | ||
} | ||
for &child in &child_entities { | ||
let is_base_or_knob: bool; | ||
{ | ||
is_base_or_knob = world.get::<VirtualJoystickUIBackground>(entity).is_some() || world.get::<VirtualJoystickUIKnob>(entity).is_some(); | ||
} | ||
let Some(mut bg_color) = world.get_mut::<BackgroundColor>(child) else { continue; }; | ||
bg_color.0 = if is_down { self.down } else { self.up }; | ||
} | ||
} | ||
} | ||
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fn create_scene(mut cmd: Commands, asset_server: Res<AssetServer>) { | ||
cmd.spawn(Camera2dBundle { | ||
transform: Transform::from_xyz(0., 0., 5.0), | ||
..default() | ||
}); | ||
// Fake Player | ||
cmd.spawn(SpriteBundle { | ||
transform: Transform { | ||
translation: Vec3::new(0., 0., 0.), | ||
..default() | ||
}, | ||
texture: asset_server.load("Knob.png"), | ||
sprite: Sprite { | ||
color: Color::PURPLE, | ||
custom_size: Some(Vec2::new(50., 50.)), | ||
..default() | ||
}, | ||
..default() | ||
}) | ||
.insert(Player(50.)); | ||
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// Spawn Virtual Joystick at horizontal center using helper function | ||
create_joystick( | ||
&mut cmd, | ||
"UniqueJoystick".to_string(), | ||
asset_server.load("Knob.png"), | ||
asset_server.load("Outline.png"), | ||
None, | ||
None, | ||
Some(Color::ORANGE_RED.with_a(0.2)), | ||
Vec2::new(75., 75.), | ||
Vec2::new(150., 150.), | ||
Style { | ||
width: Val::Px(150.), | ||
height: Val::Px(150.), | ||
position_type: PositionType::Absolute, | ||
left: Val::Percent(50.), | ||
bottom: Val::Percent(15.), | ||
..default() | ||
}, | ||
( | ||
JoystickFloating, | ||
TintBehavior { | ||
down: Color::RED.with_a(1.0), | ||
up: Color::GREEN.with_a(0.5), | ||
} | ||
), | ||
); | ||
} | ||
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fn update_joystick( | ||
mut joystick: EventReader<VirtualJoystickEvent<String>>, | ||
mut player: Query<(&mut Transform, &Player)>, | ||
time_step: Res<Time>, | ||
) { | ||
let (mut player, player_data) = player.single_mut(); | ||
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for j in joystick.read() { | ||
let Vec2 { x, y } = j.axis(); | ||
player.translation.x += x * player_data.0 * time_step.delta_seconds(); | ||
player.translation.y += y * player_data.0 * time_step.delta_seconds(); | ||
} | ||
} |
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