This repository has been archived by the owner on May 22, 2023. It is now read-only.
SkillAPI-s1.97
Additions:
- #9 Added F key to combos. MAX_COMBO_SIZE is now 8
- Added apostrophe (') placeholder (&sq) to Message and Command Mechanics
Changes: - #5 Fixed Particle Projectile sometimes picking up more than one target even when "Pierce" was disabled
- #6 Fixed WorldGuard compatibility, including a NoClassDefFoundError: com/sk89q/worldedit/math/BlockVector3 under 1.13
- #7 Fixed NoSuchMethodError: org.bukkit.entity.Entity#getBoundingBox under 1.13
- Single and Linear target selectors now check for collisions with the actual entity hitbox, and not just their middle point. "Tolerance" now expands the hitboxes by the defined amount in all directions for easier targeting, so it can be changed to 0 for strict hitbox targeting.
- Single and Linear target selectors now take into account the disguise hitbox, if the entity is disguised and the disguise is set to modify the bounding box.
- When Area Target has "Random" disabled, the nearest entities will have priority.
- Fixed Area Target picking up the caster even if "Caster" was set to false
- #8 Fixed NoClassDefFoundError: com/sucy/party/Parties
API changes: - Optimized PluginChecker methods, so the availability of plugins is stored instead of queried every time they are called