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Merge pull request #30 from Savage-Aim/dsr
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Dragonsong Reprise
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freyamade authored May 13, 2022
2 parents 0fa6962 + 0c05c88 commit a1103a4
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Showing 5 changed files with 13 additions and 5 deletions.
3 changes: 3 additions & 0 deletions backend/api/management/commands/gear_seed.py
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Expand Up @@ -28,6 +28,9 @@ class Command(BaseCommand):
{'has_accessories': False, 'has_armour': True, 'has_weapon': False, 'item_level': 590, 'name': 'Panthean'},
{'has_accessories': False, 'has_armour': False, 'has_weapon': True, 'item_level': 595, 'name': 'Bluefeather'},
{'has_accessories': True, 'has_armour': True, 'has_weapon': True, 'item_level': 590, 'name': 'Augmented Classical'},

# 6.1.1
{'has_accessories': False, 'has_armour': False, 'has_weapon': True, 'item_level': 605, 'name': 'Ultimate of the Heavens'},
]

def handle(self, *args, **options):
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2 changes: 1 addition & 1 deletion backend/api/tests/test_loot.py
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Expand Up @@ -48,7 +48,7 @@ def setUp(self):
)

# Next, create two BIS lists for each character
self.raid_weapon = Gear.objects.get(item_level=605)
self.raid_weapon = Gear.objects.get(item_level=605, name='Asphodelos')
self.raid_gear = Gear.objects.get(item_level=600, has_weapon=False)
self.tome_gear = Gear.objects.get(item_level=600, has_weapon=True)
self.crafted = Gear.objects.get(name='Classical')
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2 changes: 1 addition & 1 deletion backend/api/tests/test_management.py
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Expand Up @@ -81,7 +81,7 @@ def test_loot_team_link(self):
)

# Next, create two BIS lists for each character
raid_weapon = models.Gear.objects.get(item_level=605)
raid_weapon = models.Gear.objects.get(item_level=605, name='Asphodelos')
raid_gear = models.Gear.objects.get(item_level=600, has_weapon=False)
tome_gear = models.Gear.objects.get(item_level=600, has_weapon=True)
crafted = models.Gear.objects.get(name='Classical')
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2 changes: 1 addition & 1 deletion backend/api/tests/test_team_member.py
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Expand Up @@ -47,7 +47,7 @@ def setUp(self):
)

# Next, create two BIS lists for each character
raid_weapon = Gear.objects.get(item_level=605)
raid_weapon = Gear.objects.get(item_level=605, name='Asphodelos')
raid_gear = Gear.objects.get(item_level=600, has_weapon=False)
tome_gear = Gear.objects.get(item_level=600, has_weapon=True)
crafted = Gear.objects.get(name='Classical')
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9 changes: 7 additions & 2 deletions frontend/src/components/modals/changelog.vue
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Expand Up @@ -12,8 +12,13 @@
</div>
<div class="card-content content">
<h2 class="has-text-primary subtitle">{{ version }}</h2>
<div class="divider"><i class="material-icons icon">expand_more</i> Minor Changes <i class="material-icons icon">expand_more</i></div>
<p>Fixed an issue where using Character aliases would break the history counts in the Loot Manager tiles.</p>
<div class="divider"><i class="material-icons icon">expand_more</i> FFXIV 6.1.1 <i class="material-icons icon">expand_more</i></div>
<p>
Added the following Gear for the release of 6.1.1;
<ul>
<li>Ultimate of the Heavens; Item Level 605 Weapons</li>
</ul>
</p>
</div>
</div>
</template>
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