Added new CMake option to use relative paths for shaders and assets (… #409
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name: Build Project | |
on: | |
push: | |
branches: | |
- master | |
pull_request: | |
branches: | |
- master | |
jobs: | |
build_ubuntu_x11: | |
name: Build Ubuntu | |
runs-on: ubuntu-latest | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: "recursive" | |
- name: Build | |
run: | | |
cmake . | |
make | |
build_windows: | |
name: Build Windows | |
runs-on: windows-latest | |
steps: | |
- uses: ilammy/msvc-dev-cmd@v1 | |
- uses: actions/checkout@v3 | |
with: | |
submodules: "recursive" | |
- name: Build | |
env: | |
TARGET_PLATFORM: windows | |
run: | | |
cmake . | |
cmake --build . | |
build_macOS: | |
name: Build Mac | |
runs-on: macos-11 | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: "recursive" | |
- name: Setup | |
run: | | |
curl -L "https://sdk.lunarg.com/sdk/download/latest/mac/vulkan-sdk.dmg" -o /tmp/vulkan-sdk.dmg | |
hdiutil attach /tmp/vulkan-sdk.dmg -mountpoint /Volumes/vulkan-sdk | |
/Volumes/vulkan-sdk/InstallVulkan.app/Contents/MacOS/InstallVulkan \ | |
--root ~/VulkanSDK/latest --accept-licenses --default-answer --confirm-command install | |
cd ~/VulkanSDK/latest | |
sudo python ./install_vulkan.py | |
brew --prefix libomp | |
- name: Build | |
run: | | |
cmake -G "Xcode" -DOpenMP_C_FLAGS=/usr/local/opt/libomp -DOpenMP_omp_LIBRARY=/usr/local/opt/libomp -DOpenMP_CXX_FOUND=/usr/local/opt/libomp | |
cmake --build . |