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Merge pull request #954 from pinapelz/quest_work
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CNJ and SubFst Quests and EventMgr Fixes
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NotAdam authored May 13, 2024
2 parents 072562b + 4679420 commit 2866e67
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Showing 5 changed files with 185 additions and 4 deletions.
105 changes: 105 additions & 0 deletions src/scripts/quest/classquest/CNJ/ClsCnj998.cpp
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@@ -0,0 +1,105 @@
// This is an automatically generated C++ script template
// Content needs to be added by hand to make it function
// In order for this script to be loaded, move it to the correct folder in <root>/scripts/

#include "Manager/EventMgr.h"
#include <Actor/Player.h>
#include <ScriptObject.h>
#include <Service.h>

// Quest Script: ClsCnj998_00133
// Quest Name: Way of the Conjurer
// Quest ID: 65669
// Start NPC: 1000323 (Madelle)
// End NPC: 1000692 (E-Sumi-Yan)

using namespace Sapphire;

class ClsCnj998 : public Sapphire::ScriptAPI::QuestScript
{
private:
// Basic quest information
// Quest vars / flags used
// UI8AL

/// Countable Num: 1 Seq: 255 Event: 1 Listener: 1000692
// Steps in this quest ( 0 is before accepting,
// 1 is first, 255 means ready for turning it in
enum Sequence : uint8_t
{
Seq0 = 0,
SeqFinish = 255,
};

// Entities found in the script data of the quest
static constexpr auto Actor0 = 1000323;// Madelle ( Pos: -234.028000 -4.000220 -11.062800 Teri: 133 )
static constexpr auto Actor1 = 1000692;// E-sumi-yan ( Pos: -258.808014 -5.773500 -27.237400 Teri: 133 )
static constexpr auto Classjob = 6;
static constexpr auto GearsetUnlock = 1905;
static constexpr auto LogmessageMonsterNotePageUnlock = 1009;
static constexpr auto UnlockImageClassCnj = 25;

public:
ClsCnj998() : Sapphire::ScriptAPI::QuestScript( 65669 ){};
~ClsCnj998() = default;

//////////////////////////////////////////////////////////////////////
// Event Handlers
void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{
switch( actorId )
{
case Actor0:
{
if( quest.getSeq() == Seq0 )
Scene00000( quest, player );
break;
}
case Actor1:
{
if( quest.getSeq() == SeqFinish )
Scene00001( quest, player );
break;
}
}
}


private:
//////////////////////////////////////////////////////////////////////
// Available Scenes in this quest, not necessarly all are used
//////////////////////////////////////////////////////////////////////

void Scene00000( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ClsCnj998::Scene00000Return ) );
}

void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )// accept quest
{
quest.setSeq( SeqFinish );
}
}

//////////////////////////////////////////////////////////////////////

void Scene00001( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 1, FADE_OUT | HIDE_UI, bindSceneReturn( &ClsCnj998::Scene00001Return ) );
}

void Scene00001Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{

if( result.getResult( 0 ) == 1 )
{
player.finishQuest( getId() );
player.setLevelForClass( 1, Sapphire::Common::ClassJob::Conjurer );
player.addGearSet();
}
}
};

EXPOSE_SCRIPT( ClsCnj998 );
72 changes: 72 additions & 0 deletions src/scripts/quest/classquest/CNJ/ClsCnj999.cpp
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@@ -0,0 +1,72 @@
// This is an automatically generated C++ script template
// Content needs to be added by hand to make it function
// In order for this script to be loaded, move it to the correct folder in <root>/scripts/

#include "Manager/EventMgr.h"
#include <Actor/Player.h>
#include <ScriptObject.h>
#include <Service.h>

// Quest Script: ClsCnj999_00182
// Quest Name: So You Want to Be a Conjurer
// Quest ID: 65718
// Start NPC: 1000323 (Madelle)
// End NPC: 1000323 (Madelle)

using namespace Sapphire;

class ClsCnj999 : public Sapphire::ScriptAPI::QuestScript
{
private:
// Basic quest information
// Quest vars / flags used

// Steps in this quest ( 0 is before accepting,
// 1 is first, 255 means ready for turning it in
enum Sequence : uint8_t
{
};
static constexpr auto Actor0 = 1000323;


// Entities found in the script data of the quest

public:
ClsCnj999() : Sapphire::ScriptAPI::QuestScript( 65718 ){};
~ClsCnj999() = default;

//////////////////////////////////////////////////////////////////////
// Event Handlers
void onTalk( World::Quest& quest, Entity::Player& player, uint64_t actorId ) override
{
switch( actorId )
{
case Actor0:
{
Scene00000( quest, player );
break;
}
}
}


private:
//////////////////////////////////////////////////////////////////////
// Available Scenes in this quest, not necessarly all are used
//////////////////////////////////////////////////////////////////////

void Scene00000( World::Quest& quest, Entity::Player& player )
{
eventMgr().playQuestScene( player, getId(), 0, HIDE_HOTBAR, bindSceneReturn( &ClsCnj999::Scene00000Return ) );
}

void Scene00000Return( World::Quest& quest, Entity::Player& player, const Event::SceneResult& result )
{
if( result.getResult( 0 ) == 1 )
{
player.finishQuest( getId(), 0 );
}
}
};

EXPOSE_SCRIPT( ClsCnj999 );
2 changes: 0 additions & 2 deletions src/scripts/quest/subquest/gridania/SubFst009.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -96,8 +96,6 @@ class SubFst009 : public Sapphire::ScriptAPI::QuestScript
{
if (result.getResult(0) == 1)
Scene00100(quest, player);
else
Scene00099(quest, player);
}

//////////////////////////////////////////////////////////////////////
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7 changes: 5 additions & 2 deletions src/scripts/quest/subquest/gridania/SubFst011.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -67,8 +67,11 @@ class SubFst011 : public Sapphire::ScriptAPI::QuestScript
case Enemy0:
{
auto currentKC = quest.getUI8AL();
quest.setUI8AL( currentKC + 1 );
eventMgr().sendEventNotice( player, getId(), 0, 2, currentKC + 1, 6 );
if( currentKC < 6 )
{
quest.setUI8AL( currentKC + 1 );
eventMgr().sendEventNotice( player, getId(), 0, 2, currentKC + 1, 6 );
}

if( currentKC + 1 >= 6 )
quest.setSeq( SeqFinish );
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3 changes: 3 additions & 0 deletions src/world/Manager/EventMgr.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -552,6 +552,9 @@ void EventMgr::eventFinish( Sapphire::Entity::Player& player, uint32_t eventId,

if( player.hasCondition( Common::PlayerCondition::WatchingCutscene ) )
player.removeCondition( Common::PlayerCondition::WatchingCutscene );

if( player.hasCondition( Common::PlayerCondition::Casting ))
player.removeCondition( Common::PlayerCondition::Casting );

player.removeEvent( pEvent->getId() );

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