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Hi, Saplonily here 👋

杂碎的信息 Misc Info

Personal Humble Site -> Saplonily's Site
个人破站 -> Saplonily 的小破站

访客人数总计:
Total visitors count:
vistors

卑微学生党, 经常在学校被关着, 仅周末空余时间稍多点
Students, usually stay at school

语言相关 Program Language Related

  • 主推/最喜欢 top pick/favorite: C#, C++
  • 入坑/启蒙 initiation/enlightenment: gml (Game Maker Language)
  • 曾学过点 dabbled in: Python, html/css/js
  • 有趣想学 intrigued to learn: F#

右边那个语言统计好像有问题, 统计了不存在的 objc 几百行 (估计把 .hobjc 了?)
The language stats on the right works weirdly, counting hundreds of lines of nonexistent objc (probably mistook .h for objc?)

杂碎的项目(优先级排序) Random Projects(Order by priority)

  • ⚙ 类 XNA 的游戏框架 Saladim.Salix 虽然目前处于完全不可用的状态
  • 🍓 蔚蓝 CelesteNet 的重写 MiaoMultiplayer, 重点优化服务器端上下行流量, CPU 占用及 API 易用性
  • 🍓 蔚蓝 Celeste 的一些碎碎的 Mod
  • 💤 基于 Salix 的一些细碎的游戏 / PVZxMC 同人游戏
  • 🍓 蔚蓝 的 Code Mod 教程 (咕ing) (可能的 mapping 教程附加?)
  • 🕸 个人站
  • 👀 Saladim.QBot 的使用 go-cqhttp 实现 (淡坑 bot 圈)

  • ⚙ A XNA-like game framework Saladim.Salix though it's not usable at all
  • 🍓 A new celeste multiplayer mod instead of CelesteNet, focusing on server-side optimization, up/downstream flow, CPU usage, and API usability.
  • 🍓 Random Celeste Mods
  • 💤 Random games made using Salix / PVZxMC fans game.
  • 🍓 Celeste Code Mod Tutorial (WIP) (with a possible addition of mapping tutorial?)
  • 🕸 Personal Site

杂碎的学习 Random Learnings

  • OpenGL3.3 / DirectX11
  • Android / Xamarin
  • WPF / Avalonia
  • Godot

杂碎的东西 Random Stuff

🤔 如果你有什么 issue, pr, discussion 之类的随便提, 我反正闲着 qwq
🍕 项目提的什么需求我也会尽量实现的 awa
🤔 Feel free to raise any issues, prs, or discussions.

联系 Contact

杂碎的文件 Random Files


.NET C# #BADFF4

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