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Half-Life Asset Manager V2.0.0 Release Candidate 001

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@SamVanheer SamVanheer released this 26 Nov 21:06
· 51 commits to master since this release

See the readme for a description and changelog: https://github.com/SamVanheer/HalfLifeAssetManager/tree/dev#half-life-asset-manager

The installer will install the Visual Studio redistributable automatically.
If you use the portable installation you will need to manually install the redistributable, which you can find in the redist directory.

Changes in RC 1:

  • Added OpenGL debug logging (debug builds only)
  • Removed obsolete sequence group filename correction and saving behavior (no longer used)
  • Replaced stringstream uses with fmtlib
  • Updated vcpkg to latest version, updated dependencies to latest versions:
    • fmtlib: 9.0.0 => 10.1.1
    • spdlog: 1.11.0 => 1.12.0
    • OpenAL-Soft: 1.22.2 => 1.23.1
  • Reworked filesystem absolute path resolution to no longer search relative to the program install location
  • Implemented case-insensitive filesystem lookup to allow files to be loaded even if the filename case differs on Linux
  • Rewrote model loading to make error messages more accurate
  • Added option to mute program when it is in the background
  • Fixed minor issue in Options dialog page remembering behavior
  • Moved Take Screenshot action to Video menu, now usable using F10 shortcut
  • Reworked fullscreen mode to use the main window instead of a separate window
  • Ensured keyboard shortcuts still work in fullscreen mode
  • Escape no longer closes fullscreen mode, F11 now toggles the mode