This mod aims to add several unique, real-world subway trains to Minetest's Advanced Trains. New trains will be worked on when I have the time, you can see the open GitHub issues for a list of the trains that will be added.
Warning
Unfortunately, the 2.x update brings breaking changes. If you have a pre-2.x version installed, be aware that the new subway trains have different names, so any existing Green Subway Wagon or Red Subway Wagon trains will no longer appear correctly.
Note
Aliases have now been registered for backwards compatibility with 1.x. However, for the feature to work, you need to use the AdvTrains patch "Alias for wagon types".
The displays are now set using the first line of the "Outside Text" field.
Here are some features that Subways 2 brings:
- Support for AdvTrains Livery Tools
- Exterior displays with expansive Unicode support
- Removal of development assets to a different repository to reduce package size
This mod supports AdvTrains Livery Tools. To change the color of a subway car, punch it with the Livery Designer Tool.
The outside displays now show the first line of text from the "Outside Text" field. Version 2.x has unicode_text support, so thousands of Unicode characters can be used. Just enter the driver stand, select "Onboard Computer," and type in the "Outside Text" text box, as you would for any AdvTrains train.
If you have any ideas for more subways to be added, feel free to open an issue on GitHub. Bear in mind that I'm still in school, so I'll have limited time during the academic year to work on new trains.
If you have a modification you've made and you'd like to submit it, you're welcome to open a pull request.
Development assets for this repository are stored at minetest-subways-dev-assets.
The code is licensed under the AGPL-3.0; all media (3D files, image textures, etc.) is licensed under CC-BY-SA-3.0.