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fps-utils

Written for tera-proxy, a free script filled with features dedicated to improve your fps, in the open world and in dungeons.

To support development and me: I accept any amount of MWA as donations on the EU-Killian server (I have debts to pay off) Saegusa/Saegusa-chan or PM me on discord Saegusa#3195 thanks.

I now have a patreon page where you can show your support, for reminder all my mods will remain 100% free and the free users will keep getting my mods and updates for free. Free.

ps.

The commands list here is for the next update which will be FpsUtils3, some will work some won't approach with caution, and yes !fps 2 is still a meme, using is not advised.

How to use:

  • Setup tera-proxy by meishuu (https://github.com/meishuu/tera-proxy)
  • put the script folder "fps-utils" into bin/node_modules
  • Log the game using the proxy.
  • Now you have access to fps-utils commands

Commands:

Command Argument(s) Usage Alias* Description
!fps 0, 1, 2, 3 !fps [state] --- Sets the current fps-utils oprtimization state. Check further in the notes for the states' details.
!fps fireworks !fps fireworks firework, fireworks, fw Enables/Disables hiding of firework entities in open world (true = shown / false = hidden)
!fps hide !fps hide [args] hide, delete, h Takes dps, healers, tanks or any username as a sub argument, tries to hide all respective characters of said specifics off the screen.
!fps show !fps show [args] show, s Again takes healers, tanks or any username as a sub argument, tries to show all hidden characters of said specifics on the screen.
!fps list !fps list list, l Prints a list of characters currently hidden by hide command to chat.
!fps save !fps save save, config Saves your current settings to the configuration file for the next launch.

Work In Progress:

  • Overall improvements.
  • Save configuration upon exit to remember last state.
  • button toggle between fps states 0-1-2-3
  • Revive !fps 2 to it's full glory and screw this "2 IS A MEME" gaem.

About

No longer maintained. Here's the current fork:

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