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Architecture
William Sutton edited this page Oct 17, 2022
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- We are creating an Android app written in Dart using flutter for UI development and cross-platform support. The project will be written and compiled/debugged in Android Studio.
- In conjunction we will use Firebase for user data and user account authentication via the firebase authentication
- Flutter will be used as our build manager as well.
- https://pub.dev/packages/speech_to_text Will be used to read in user voice data for an aspirational vocal quiz.
- https://pub.dev/packages/flutter_tts Will be used to speak text to the user.
- User Data Saved upon User Log Out https://github.com/SCCapstone/Downpour/issues/29
- Delete their account https://github.com/SCCapstone/Downpour/issues/28
- Input Password https://github.com/SCCapstone/Downpour/issues/20
- Input Username https://github.com/SCCapstone/Downpour/issues/19
- receive quiz score https://github.com/SCCapstone/Downpour/issues/27
- select quiz https://github.com/SCCapstone/Downpour/issues/25
- receive feedback, https://github.com/SCCapstone/Downpour/issues/23
- user is prompted w/ answer choices and questions https://github.com/SCCapstone/Downpour/issues/26
- multiple quiz types https://github.com/SCCapstone/Downpour/issues/31
- Direct Messaging Capability https://github.com/SCCapstone/Downpour/issues/37
- Users can search for information about the language https://github.com/SCCapstone/Downpour/issues/34
- Users can search for information about the Island https://github.com/SCCapstone/Downpour/issues/33
- Button Navigation System https://github.com/SCCapstone/Downpour/issues/30
- Input Username/Password https://github.com/SCCapstone/Downpour/issues/15
- Confirm Password https://github.com/SCCapstone/Downpour/issues/16
- Input User Email https://github.com/SCCapstone/Downpour/issues/17
- Sign Up Button https://github.com/SCCapstone/Downpour/issues/18
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We will build an .Apk file through android studio / Gradle that testers can then install onto an android device or emulator (Possible release on Android Store for ease of access)
The Models for your app. These could be UML class diagrams, or just models with attributes (with type) and descriptions (in English).
- App States: stored in memory
- User data: stored in a database using Firebase.
If you are using a db-backend (say firebase) then include the Database schema: set of tables/documents with list of attributes and their types.
The Views of your app: name, describe. Embed the images from your Design Milestone. Typically, one page in the app is composed of multiple View elements.
- Should allow the user to sign into their account if they have one or prompt the user to create an account
- Two fill bars one for username and one for password
- a button for password recovery
- a button to create an account
- The sign up page should have 4 fillable text boxes for username ,password ,confirm password, and email.
- A button for completing the sign up form
- A button for returning the user to the login screen if they already have an account
- The welcome screen should greet the user with lessons/quizzes and their current login streak
- Shows buttons and view links for going to lessons and quizzes
- should have navigational links at the bottom of the screen for moving to the different views
- has a Fileable text box for user input
- A search button that confirms the users query and searches for matches in the wiki
- Multiple choice lessons have a questions and 2-4 answer choices for the user to select
- they display the question number and the questions remaining
- the profile page displays a profile picture that the user can change
- User statics in text boxes for their app engagement streaks and current lesson module
- A button to log the user out
- A button to edit their settings
- A text field indicating when the user signed up for the app
- Displays images in a layout that take the user to the corresponding wiki article about said topic
- Allows peer to peer communication between users for increased interaction for sharing language and culture.
- Allows for the user to enter text and then send
- The user can see what level they have reached
- The user can Start with the first lesson
- The user cannot skip lessons
- Clicking on a path i.e. "Greetings" directs user to the Greetings lesson
- The user can access the navigation bar to swap screens