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Upstream sync #531

Merged
merged 31 commits into from
Mar 23, 2024
Merged

Upstream sync #531

merged 31 commits into from
Mar 23, 2024

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Rxup
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@Rxup Rxup commented Mar 23, 2024

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Plykiya and others added 30 commits March 21, 2024 20:19
* Prep for DoorRemote Status

* Door Remote Mode Messages

* plural opens and closes

* never trust webedits

---------

Co-authored-by: Plykiya <[email protected]>
* remove rped

* trol

---------

Co-authored-by: deltanedas <@deltanedas:kde.org>
- Fix text drawing being offset.
- Fix beacon snapping and distance check.
- Fix DrawData being offset.
- Fix bounds check for map objects not using PixelSize.
Fix puller not being improperly unset on PullableComponent while being unpulled.

When unpulled, the pullableComp has its puller field set to null after the message signifying the pulling has stopped
has been sent. Since the component has a field to determine whether its owner is being pulled which is determined by
the puller field, systems listening on the event would think that the owner of the component was still being pulled.
Update drinks.yml

Why would this need to be 2+2=4 when 1+1=2 is the more logical reaction?
* Added verb action to Glue/Lube system

* Changes based on feedback

* Fix TryGlue/Lube to use Entity<> rather than EntityUid, Component
Are you kidding me EFCore doesn't sanitize this itself?
- Fix the free node check considering the whole tile and not the poly.
- Clear maps on direction resets.
- More robust arrival checks for pathfinding nodes.
* add

* rename

* change damage type and lower price

* 6 tc

* fix?

* missed listing

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

* Update Resources/Textures/Objects/Storage/boxes.rsi/meta.json

---------

Co-authored-by: metalgearsloth <[email protected]>
@Rxup Rxup merged commit eea65ea into master Mar 23, 2024
8 checks passed
@Rxup Rxup deleted the upstream-sync branch March 24, 2024 20:24
PuroSlavKing added a commit that referenced this pull request Sep 16, 2024
* Plushie Update! (#654)

<!--
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the order/format should be kept the same
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<!--
Explain this PR in as much detail as applicable

Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
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By multiple requests i bring my PR from Frontier The [PLUSHIE
UPDATE!](new-frontiers-14/frontier-station-14#886)

This PR add a prize vendor machine where you can trade prize ticket for
a toy/plushie, to get ticket you win those in arcade machines.

This PR will give a chance for everyone to get the toys they need in a
special machine and will make plushies in general more random and fun,
in term of random spawns.

WARNING THIS PR DOES NOT MAP THE PRIZE VENDOR AND WILL MOSTLY NEED TO BE
MAPPED.

---

<!--
A list of everything you have to do before this PR is "complete"
You probably won't have to complete everything before merging but it's
good to leave future references
-->

- [x] Prize Vendor
- [x] Prize Tickets
- [x] New Toys/Plushies
- [x] Prizes

---

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media
The PR media section can get very large at times, so this is a good way
to keep it clean
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<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/643e6c65-bba0-4eef-8e8e-d3510922e51e)

</p>
</details>

---

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:cl:
- add: A ton of new plushies has arrived
- add: Prize counter are here, get your prizes by winning games and
getting prize tickets! and find prize balls!!

* prize counter to spawner

* Arachne Plushie (#531)

Added everyone's favorite Arachne as an adorable soft toy

---

- [x] Place plushie in spawn location(s)

---

<details><summary><h1>Media</h1></summary>
<p>

![ArchnePlush](https://github.com/Simple-Station/Einstein-Engines/assets/114866135/1ec47181-4827-49f9-8605-9a16764dba89)

</p>
</details>

---

:cl:
- add: Plushie

* ooopsie

---------

Co-authored-by: FoxxoTrystan <[email protected]>
Co-authored-by: CodedCrow <[email protected]>
PuroSlavKing added a commit that referenced this pull request Sep 16, 2024
* [Port] Xenowears (#12)

* Xenowears (#519)

<!--
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Add a bit of clothing specie related and some tiny misc changes.

Normally i wanted to add the spooders changes here but with the other
spider specie coming in il hold myself for now.

---

<!--
A list of everything you have to do before this PR is "complete"
You probably won't have to complete everything before merging but it's
good to leave future references
-->

- [x] Add clothings
- [x] Loadouts/Vending machines

---

<!--
This is default collapsed, readers click to expand it and see all your
media
The PR media section can get very large at times, so this is a good way
to keep it clean
The title is written using HTML tags
The title must be within the <summary> tags or you won't see it
-->

<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/Simple-Station/Einstein-Engines/assets/45297731/47865d65-754d-4b70-9c10-19bc9aa55ac6)

</p>
</details>

---

<!--
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in the changelog (ex: `:cl: Death`)
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:cl:
- add: Xenowears! new non-human related clothings.

---------

Signed-off-by: FoxxoTrystan <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
Co-authored-by: VMSolidus <[email protected]>

* ooopsie

---------

Signed-off-by: FoxxoTrystan <[email protected]>
Co-authored-by: FoxxoTrystan <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
Co-authored-by: VMSolidus <[email protected]>

* [Port] Plushie (#11)

* Plushie Update! (#654)

<!--
This is a semi-strict format, you can add/remove sections as needed but
the order/format should be kept the same
Remove these comments before submitting
-->

<!--
Explain this PR in as much detail as applicable

Some example prompts to consider:
How might this affect the game? The codebase?
What might be some alternatives to this?
How/Who does this benefit/hurt [the game/codebase]?
-->

By multiple requests i bring my PR from Frontier The [PLUSHIE
UPDATE!](new-frontiers-14/frontier-station-14#886)

This PR add a prize vendor machine where you can trade prize ticket for
a toy/plushie, to get ticket you win those in arcade machines.

This PR will give a chance for everyone to get the toys they need in a
special machine and will make plushies in general more random and fun,
in term of random spawns.

WARNING THIS PR DOES NOT MAP THE PRIZE VENDOR AND WILL MOSTLY NEED TO BE
MAPPED.

---

<!--
A list of everything you have to do before this PR is "complete"
You probably won't have to complete everything before merging but it's
good to leave future references
-->

- [x] Prize Vendor
- [x] Prize Tickets
- [x] New Toys/Plushies
- [x] Prizes

---

<!--
This is default collapsed, readers click to expand it and see all your
media
The PR media section can get very large at times, so this is a good way
to keep it clean
The title is written using HTML tags
The title must be within the <summary> tags or you won't see it
-->

<details><summary><h1>Media</h1></summary>
<p>

![image](https://github.com/user-attachments/assets/643e6c65-bba0-4eef-8e8e-d3510922e51e)

</p>
</details>

---

<!--
You can add an author after the `:cl:` to change the name that appears
in the changelog (ex: `:cl: Death`)
Leaving it blank will default to your GitHub display name
This includes all available types for the changelog
-->

:cl:
- add: A ton of new plushies has arrived
- add: Prize counter are here, get your prizes by winning games and
getting prize tickets! and find prize balls!!

* prize counter to spawner

* Arachne Plushie (#531)

Added everyone's favorite Arachne as an adorable soft toy

---

- [x] Place plushie in spawn location(s)

---

<details><summary><h1>Media</h1></summary>
<p>

![ArchnePlush](https://github.com/Simple-Station/Einstein-Engines/assets/114866135/1ec47181-4827-49f9-8605-9a16764dba89)

</p>
</details>

---

:cl:
- add: Plushie

* ooopsie

---------

Co-authored-by: FoxxoTrystan <[email protected]>
Co-authored-by: CodedCrow <[email protected]>

* [Fix] EE Migration (#14)

* [Tweak] Add Einstein Engines Folders (#17)

* [Tweak] EE Prototypes Folder

* [Tweak] EE RU FTL

* fix dublicate

* yaml fixes

---------

Signed-off-by: FoxxoTrystan <[email protected]>
Co-authored-by: FoxxoTrystan <[email protected]>
Co-authored-by: DEATHB4DEFEAT <[email protected]>
Co-authored-by: VMSolidus <[email protected]>
Co-authored-by: CodedCrow <[email protected]>
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