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Update NukeopsRuleComponent.cs (#465)
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nomad0260 authored Feb 13, 2024
1 parent fc18796 commit 6499f2e
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ public sealed partial class NukeopsRuleComponent : Component
public int PlayersPerOperative = 10;

[DataField]
public int MaxOps = 5;
public int MaxOps = 7;

/// <summary>
/// What will happen if all of the nuclear operatives will die. Used by LoneOpsSpawn event.
Expand Down Expand Up @@ -90,7 +90,7 @@ public sealed partial class NukeopsRuleComponent : Component
/// This amount of TC will be given to each nukie
/// </summary>
[DataField]
public int WarTCAmountPerNukie = 40;
public int WarTCAmountPerNukie = 60;

/// <summary>
/// Time allowed for declaration of war
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