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* Fix Overlays (#756) Overlays have a funny bug where the calls to update them are global. Meaning if any single person gets a bad enough mood to greyscale themselves, everyone globally gets greyscaled. This bug was also present on Dogvision and Ultravision, and had the same cause. Frontier luckily had a fix for those two, and the fix works here as well for the Mood Overlay. :cl: - fix: Fixed an issue where Overlays(Dogvision, Ultravision, Mood) would apply globally to all entities when updating. * MoodSystem Crit Threshold CVar (#1010) This PR adds a CVar that allows server hosts (such as N14 who need it) to optionally disable the Crit Threshold modification part of the MoodSystem. This is useful if a server has some other system that frequently messes with Thresholds, and that a server host wishes their system to not have to fight with Mood for it. No changelog because this isn't playerfacing. * Update SaturationScaleOverlay.cs --------- Co-authored-by: VMSolidus <[email protected]>
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