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[Port] CaptainDrobe (#58)
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* [Port] CaptainDrobe

* remove delta-v boots
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PuroSlavKing authored and PvrG committed Nov 27, 2024
1 parent 27b05d8 commit 13f4146
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Showing 95 changed files with 711 additions and 6 deletions.
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ent-ClothingBeltWhiteSheath = белые сабельные ножны
.desc = Стиль, блеск, всё для лучших сабель во вселенной.
ent-ClothingBeltSheriffSheath = сабельные ножны шерифа
.desc = Практичность, прочность, сабля точно не окажется в вашей ноге.
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ent-ClothingHandsGlovesCaptainWhite = белые перчатки капитана
.desc = Королевские белые перчатки с золотой отделкой. Шикарны.
ent-ClothingHandsGlovesSheriff = перчатки шерифа
.desc = Перчатки с эргономичной формой, предназначенные для удержания револьвера.
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ent-ClothingHeadHatBeretCaptainWhite = белый берет капитана
.desc = Белый берет капитана, икона стиля.
ent-ClothingHeadHatBeretSheriff = берет шерифа
.desc = Берет - фаворит, местных шерифов.
ent-ClothingHeadHatCapcapWhite = белая фуражка капитана
.desc = Стильная белая фуражка капитана.
ent-ClothingHeadHatCapcapSheriff = фуражка шерифа
.desc = Стильная фуражка шерифа.
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ent-ClothingNeckCaptainWide = широкая шинель капитана
.desc = Широкая капитанская шинель. Кажется, она не по размеру вам, но как накидка на плечи сойдёт.
ent-ClothingNeckCloakRoyalCaptain = королевский плащ капитана
.desc = Царь во дворца, царь во дворца.
ent-ClothingNeckCloakSyndicateAdmiral = плащ адмирала синдиката
.desc = Красный плащ, прошитый золотой тканью.
ent-ClothingNeckWhiteMantleCaptain = белая мантия капитана
.desc = Мантия капитана, с белым пухом.
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ent-ClothingUniformJumpskirtWhiteCaptain = белая юбка-комбинезон капитана
.desc = Белая юбка-комбинезон капитана символизирующая, что ваша зарплата явно превышает нормы.
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ent-ClothingUniformJumpsuitCommandCaptain = командный костюм капитана
.desc = Чёрный костюм, на нём видны золотые погоны на плечах.
ent-ClothingUniformJumpsuitWhiteCaptain = белый комбинезон капитана
.desc = Белый комбинезон капитана символизирующий, что ваша зарплата явно превышает нормы.
ent-ClothingUniformJumpsuitSheriff = комбинезон шерифа
.desc = Комбинезон показывающий вашу статусность, как ужасн... великого правителя.
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ent-CaptainDrobe = КапитанШкаф
.desc = Стильная униформа для сильного лидера!
12 changes: 6 additions & 6 deletions Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
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prob: 0.25
- id: ClothingBeltSheathFilled
- id: ClothingHeadsetAltCommand
- id: ClothingOuterArmorCaptainCarapace
# - id: ClothingOuterArmorCaptainCarapace # Corvax-Next-CaptainDrobe
- id: CommsComputerCircuitboard
- id: DoorRemoteCommand
- id: MedalCase
# - id: MedalCase # Corvax-Next-CaptainDrobe
- id: NukeDisk
- id: PinpointerNuclear
- id: PlushieNuke
prob: 0.1
- id: RubberStampCaptain
# - id: RubberStampCaptain # Corvax-Next-CaptainDrobe
- id: SpaceCash1000
- id: WeaponDisabler
- id: ClothingEyesGlassesCommand
# - id: ClothingEyesGlassesCommand
- id: Eftpos # backmen
# Corvax-Resprite-Start
- id: ClothingHeadCaptainHat
- id: ClothingOuterCoatCaptain
# - id: ClothingHeadCaptainHat # Corvax-Next-CaptainDrobe
# - id: ClothingOuterCoatCaptain # Corvax-Next-CaptainDrobe
# Corvax-Resprite-End
- id: AntiPsychicKnife # backmen
- id: ClothingHeadCage # backmen
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- type: vendingMachineInventory
id: CaptainDrobeInventory
startingInventory:
# Default
ClothingHeadsetAltCommand: 1
ClothingHeadHatCaptain: 1
ClothingHeadHatCapcap: 1
ClothingHeadCaptainHat: 1 # Corvax-Resprite
ClothingEyesGlassesSunglasses: 1
ClothingEyesGlassesCommand: 1
ClothingNeckCloakCap: 1
ClothingNeckCloakCapFormal: 1
ClothingNeckCaptainWide: 1
ClothingNeckMantleCap: 1
ClothingOuterWinterCap: 1
ClothingOuterArmorCaptainCarapace: 1
ClothingOuterCoatCaptain: 1 # Corvax-Resprite
ClothingUniformJumpsuitCaptain: 1
ClothingUniformJumpskirtCaptain: 1
ClothingUniformJumpsuitCapFormal: 1
ClothingUniformJumpskirtCapFormalDress: 1
ClothingHandsGlovesCaptain: 1
# White
ClothingHeadHatBeretCaptainWhite: 1
ClothingHeadHatCapcapWhite: 1
ClothingNeckCloakRoyalCaptain: 1
ClothingNeckWhiteMantleCaptain: 1
ClothingUniformJumpskirtWhiteCaptain: 1
ClothingUniformJumpsuitWhiteCaptain: 1
ClothingHandsGlovesCaptainWhite: 1
ClothingBeltWhiteSheath: 1
# Sheriff
ClothingHeadHatBeretSheriff: 1
ClothingHeadHatCapcapSheriff: 1
ClothingUniformJumpsuitSheriff: 1
ClothingHandsGlovesSheriff: 1
ClothingBeltSheriffSheath: 1
# Other
ClothingEyesGlassesGarGiga: 1
ClothingUniformJumpsuitCommandCaptain: 1
ClothingBackpackCaptain: 1
ClothingBackpackDuffelCaptain: 1
ClothingBackpackSatchelCaptain: 1
# Stuff
MedalCase: 1
FlippoEngravedLighter: 1
ToyFigurineCaptain: 1
RubberStampCaptain: 1
PaperCaptainsThoughts: 5
contrabandInventory:
ClothingNeckCloakSyndicateAdmiral: 1
23 changes: 23 additions & 0 deletions Resources/Prototypes/_CorvaxNext/Entities/Clothing/Belt/belts.yml
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- type: entity
parent: ClothingBeltSheath
id: ClothingBeltWhiteSheath
name: white sabre sheath
description: Style, shine, everything for the best sabers in the universe.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Belt/white_sheath.rsi
state: sheath
- type: Clothing
sprite: _CorvaxNext/Clothing/Belt/white_sheath.rsi

- type: entity
parent: ClothingBeltSheath
id: ClothingBeltSheriffSheath
name: sheriff sabre sheath
description: Practicality, durability, the saber will definitely not end up in your leg.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Belt/sheriff_sheath.rsi
state: sheath
- type: Clothing
sprite: _CorvaxNext/Clothing/Belt/sheriff_sheath.rsi
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- type: entity
parent: ClothingHandsGlovesCaptain
id: ClothingHandsGlovesCaptainWhite
name: white captain gloves
description: Royal white gloves with gold trim. Gorgeous.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Hands/white_captain_gloves.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Hands/white_captain_gloves.rsi

- type: entity
parent: ClothingHandsGlovesCaptain
id: ClothingHandsGlovesSheriff
name: sheriff gloves
description: Gloves with an ergonomic shape designed to hold a revolver.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Hands/sheriff_gloves.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Hands/sheriff_gloves.rsi
49 changes: 49 additions & 0 deletions Resources/Prototypes/_CorvaxNext/Entities/Clothing/Head/hats.yml
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- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretCaptainWhite
name: white captain beret
description: A white captain beret, an icon of style.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Head/Hats/white_beret.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Head/Hats/white_beret.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretSheriff
name: sheriff beret
description: Beret, a favorite among local sheriffs.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Head/Hats/sheriff_beret.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Head/Hats/sheriff_beret.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCapcapWhite
name: white cap cap
description: Stylish white cap cap.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Head/Hats/white_capcap.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Head/Hats/white_capcap.rsi
- type: Tag
tags:
- HamsterWearable

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCapcapSheriff
name: sheriff cap
description: Stylish sheriff cap.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Head/Hats/sheriff_capcap.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Head/Hats/sheriff_capcap.rsi
- type: Tag
tags:
- HamsterWearable
39 changes: 39 additions & 0 deletions Resources/Prototypes/_CorvaxNext/Entities/Clothing/Neck/cloaks.yml
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- type: entity
parent: ClothingNeckBase
id: ClothingNeckCaptainWide
name: captain wide overcoat
description: Wide captain's greatcoat. It doesn't seem to fit you, but it will do as a cape on your shoulders.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Neck/Cloaks/wide_captain_cloak.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakRoyalCaptain
name: royal captain cloak
description: The king in the palace, the king in the palace.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Neck/Cloaks/royal_captain.rsi
- type: StealTarget
stealGroup: HeadCloak

- type: entity
parent: ClothingNeckBase
id: ClothingNeckCloakSyndicateAdmiral
name: Syndicate Admiral cloak
description: Red cloak sewn with a gold cloth.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Neck/Cloaks/syndicate_admiral.rsi

- type: entity
parent: ClothingNeckBase
id: ClothingNeckWhiteMantleCaptain
name: white captain mantle
description: Captain mantle, with white down.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Neck/Cloaks/white_captain_mantle.rsi
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- type: entity
parent: ClothingUniformJumpskirtCaptain
id: ClothingUniformJumpskirtWhiteCaptain
name: white captain jumpskirt
description: White captain jumpsuit skirt symbolizing that your salary clearly exceeds the norm.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Uniforms/Jumpskirt/white_captain.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Uniforms/Jumpskirt/white_captain.rsi
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- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitCommandCaptain
name: captain command jumpsuit
description: Black suit with gold shoulder straps.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/captain_command.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/captain_command.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitWhiteCaptain
name: white captain jumpsuit
description: Captain white jumpsuit symbolizes that your salary is clearly above the norm.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/captain_white.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/captain_white.rsi

- type: entity
parent: ClothingUniformBase
id: ClothingUniformJumpsuitSheriff
name: sheriff jumpsuit
description: Jumpsuit showing your status is how terrible... the great ruler.
components:
- type: Sprite
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/sheriff.rsi
- type: Clothing
sprite: _CorvaxNext/Clothing/Uniforms/Jumpsuit/sheriff.rsi
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- type: entity
parent: VendingMachine
id: CaptainDrobe
name: CaptainDrobe
description: Stylish uniform, for a strong leader!
components:
- type: VendingMachine
pack: CaptainDrobeInventory
offState: off
brokenState: broken
normalState: normal-unshaded
- type: Sprite
sprite: _CorvaxNext/Structures/Machines/VendingMachines/captaindrobe.rsi
layers:
- state: "off"
map: ["enum.VendingMachineVisualLayers.Base"]
- state: "off"
map: ["enum.VendingMachineVisualLayers.BaseUnshaded"]
shader: unshaded
- state: panel
map: ["enum.WiresVisualLayers.MaintenancePanel"]
- type: PointLight
color: "#05DAF2"
- type: AccessReader
access: [["Captain"]]
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from shiptest (https://github.com/shiptest-ss13/Shiptest)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "equipped-BELT",
"directions": 4
},
{
"name": "sheath-sabre-equipped-BELT",
"directions": 4
},
{
"name": "sheath-sabre"
},
{
"name": "sheath"
}
]
}
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{
"version": 1,
"license": "CC-BY-SA-3.0",
"copyright": "Taken from shiptest (https://github.com/shiptest-ss13/Shiptest)",
"size": {
"x": 32,
"y": 32
},
"states": [
{
"name": "equipped-BELT",
"directions": 4
},
{
"name": "sheath-sabre-equipped-BELT",
"directions": 4
},
{
"name": "sheath-sabre"
},
{
"name": "sheath"
}
]
}
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