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remove unused
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TokenStyle committed Nov 26, 2024
1 parent fef6119 commit 0db17b6
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Showing 3 changed files with 0 additions and 4 deletions.
1 change: 0 additions & 1 deletion Content.Shared/Mobs/Systems/MobStateSystem.StateMachine.cs
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@@ -1,4 +1,3 @@
using Content.Shared.Backmen.Surgery.Body;
using Content.Shared.Database;
using Content.Shared.Mobs.Components;

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1 change: 0 additions & 1 deletion Content.Shared/Mobs/Systems/MobStateSystem.Subscribers.cs
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@@ -1,4 +1,3 @@
using Content.Shared.Bed.Sleep;
using Content.Shared.Buckle.Components;
using Content.Shared.CombatMode.Pacification;
using Content.Shared.Damage.ForceSay;
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2 changes: 0 additions & 2 deletions Content.Shared/Mobs/Systems/MobStateSystem.cs
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Expand Up @@ -2,7 +2,6 @@
using Content.Shared.Administration.Logs;
using Content.Shared.Mobs.Components;
using Content.Shared.Standing;
using Robust.Shared.Network;
using Robust.Shared.Physics.Systems;
using Robust.Shared.Timing;

Expand All @@ -17,7 +16,6 @@ public partial class MobStateSystem : EntitySystem
[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
[Dependency] private readonly ILogManager _logManager = default!;
[Dependency] private readonly IGameTiming _timing = default!;
[Dependency] private readonly INetManager _net = default!;
private ISawmill _sawmill = default!;

private EntityQuery<MobStateComponent> _mobStateQuery;
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