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UnrealPluginBuilder.sln
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UnrealPluginBuilder.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnrealPluginBuilder", "UnrealPluginBuilder\UnrealPluginBuilder.vcxproj", "{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Debug|x64.ActiveCfg = Debug|x64
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Debug|x64.Build.0 = Debug|x64
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Debug|x86.ActiveCfg = Debug|Win32
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Debug|x86.Build.0 = Debug|Win32
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Release|x64.ActiveCfg = Release|x64
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Release|x64.Build.0 = Release|x64
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Release|x86.ActiveCfg = Release|Win32
{1847EF45-F6A5-47EF-A1C6-B2F1815293D3}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal