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fixed game mode, pawn, and player controller bps
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Chris528 committed Nov 30, 2021
1 parent 4c1eaf9 commit af2b130
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Showing 4 changed files with 3 additions and 2 deletions.
5 changes: 3 additions & 2 deletions Config/DefaultEngine.ini
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,9 @@ LogNetPackageMap=VeryVerbose
+Channels=(Name=FRemoteSessionInputChannel,Mode=Read)
+Channels=(Name=FRemoteSessionXRTrackingChannel,Mode=Read)

[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure=True

[/Script/Engine.PhysicsSettings]
DefaultGravityZ=-980.000000
DefaultTerminalVelocity=4000.000000
Expand Down Expand Up @@ -74,6 +77,4 @@ PhysXTreeRebuildRate=10
DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,bUseMBPOuterBounds=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPOuterBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2)
ChaosSettings=(DefaultThreadingModel=DedicatedThread,DedicatedThreadTickMode=VariableCappedWithTarget,DedicatedThreadBufferMode=Double)

[/Script/Engine.RendererSettings]
r.DefaultFeature.AutoExposure=True

Binary file modified Content/Blueprints/GameMode/VP_GameMode.uasset
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Binary file modified Content/Blueprints/GameMode/VP_Pawn.uasset
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Binary file modified Content/Blueprints/GameMode/VP_PlayerController.uasset
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