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Et Futurum Requiem 2.2.0

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@Roadhog360 Roadhog360 released this 10 Jul 02:21
· 1398 commits to master since this release

HOLD IT!!!
As of this version, Java 8 is required.

If you're not sure and prefer to check before downloading and trying to load it up, just enter a PowerShell, CMD or Terminal window, and type "java -version". If it says 1.8.0 or above, you're good to go! If not, just go ahead and redownload Java from Java.com, whatever they have there for Windows should do. I recommend hitting other downloads and getting the 64-bit version though, as the 32-bit version is default for whatever reason.

 

CHANGE LOG:
Content:

Raw ores! Works with fortune and silk touch can bypass raw ore drops. There is also a config option (default true) that makes it so the raw ore items are also considered an ore so other mods can detect them.
Added sounds for placing nether warts and seeds (thanks AstroTibs) and added sounds for placing eyes in End portal frames and lighting an End portal, and the sound for placing and breaking vines.
1.9 boats! This feature is still a little rough around the edges, I am aware the boats are slightly jittery. Across the next few versions I intend to try to smooth things out a little bit.
Waxed fully oxidized copper
Sounds and proper particles for scraping, and waxing coper. Wax on, wax off!

Misc:
End rods have been rewritten. They are no longer a tile entity and they render as normal blocks and can now be pushed by pistons. They also sound like wood and not stone. The proper particles have also been added.
The Blast Furnace is able to smelt a few more metal-related things and both the Smoker and Blast Furnace have slightly touched up code that should hopefully be hit with less null crashes with some mods that for some reason register things as null. (Thanks GregoriusTechneticies!)
Free-standing trapdoors now rotate towards the player that placed them instead of always being placed with the meta 0.
Chorus plants have been heavily reworked to be more accurate. They now have a sound effect and proper hitboxes, and the code that determines if the tree should stay is less wacky and copied straight from 1.9.4 instead.
OreDictionary "Beeswax" materials can now also be used to wax copper.
Dirt, coarse dirt, and mycelium can now be pathed.

Fixes:
Internally, Deepslate ores now support meta values so mod creators can more easily hook into it.
As mentioned above, the Blast Furnace and Smoker load a bit faster and have some null crash fixes. (Thanks GregoriusTechneticies!)
As a temporary patch to the stepping issue, a temporary option (default false) has been added to make grass paths a full block.
Hopefully fixed the issue where other recipes would end up being overwritten by Et Futurum recipes, or vice versa, as Et Futurum now uses its own recipe sorter.
Beacon beams now render correctly with Flying Cullers installed.
Ancient debris no longer ignores the new blocks sounds option.
Fixed named endermites despawning, they also now properly anger endermen around them instead of angering one at a time.
Logging in with an offline mode account no longer causes ThreadCheckAlex to print errors in the log.
Hopefully fix a crash related to sound events.