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Honey fixes, add honeycomb block, add mixin throwable collide mixin
Honey blocks now are sticky and prevent fully jumping Fix random BlockSoulSand debug code in honey blocks (I was legit too lazy to scroll through the classes so I just wrote that as a shortcut to get to soul sand's class lol) Update honey bottle texture to use old style bottles Fix target blocks not working Fix erroneous config values for bee stuff
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21 changes: 21 additions & 0 deletions
21
src/main/java/ganymedes01/etfuturum/mixins/projectilecollidefix/MixinEntityThrowable.java
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package ganymedes01.etfuturum.mixins.projectilecollidefix; | ||
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import net.minecraft.entity.Entity; | ||
import net.minecraft.entity.projectile.EntityThrowable; | ||
import net.minecraft.world.World; | ||
import org.spongepowered.asm.mixin.Mixin; | ||
import org.spongepowered.asm.mixin.injection.At; | ||
import org.spongepowered.asm.mixin.injection.Inject; | ||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; | ||
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@Mixin(EntityThrowable.class) | ||
public abstract class MixinEntityThrowable extends Entity { | ||
public MixinEntityThrowable(World p_i1582_1_) { | ||
super(p_i1582_1_); | ||
} | ||
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@Inject(method = "onUpdate", at = @At(value = "TAIL")) | ||
public void checkCollide(CallbackInfo ci) { | ||
func_145775_I(); | ||
} | ||
} |
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src/main/resources/assets/minecraft/textures/items/honey_bottle.png
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