forked from dolphin-emu/dolphin
-
Notifications
You must be signed in to change notification settings - Fork 1
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request dolphin-emu#8328 from Miksel12/ini-dualcore
Dualcore INI changes
- Loading branch information
Showing
16 changed files
with
128 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# G4ZP69, G4ZE69 - The Sims 2 | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# G96P01, G96E01 - Interactive Multi Game Demo Disc v4 | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# GGCP0A, GGCE0A - Goblin Commander: Unleash the Horde | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -2,6 +2,7 @@ | |
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
MMU = 1 | ||
|
||
[OnLoad] | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# R5PJ13, R5PX69, R5PE69, R5PP69 - Harry Potter and The Order of The Phoenix | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# RDZJ01, RDZE01, RDZP01 - Disaster: Day of Crisis | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# RH6E69, RH6P69, RH6K69 - Harry Potter and The Half-Blood Prince | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# RHAW01, RHAJ01, RHAE01, RHAK01, RHAP01 - Wii Play | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,9 +1,16 @@ | ||
# RHOE8P, RHOJ8P, RHOP8P - House Of The Dead: OVERKILL | ||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. | ||
|
||
[Video_Hacks] | ||
EFBEmulateFormatChanges = True |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,4 +1,8 @@ | ||
# RTBE52, RTBP52 - Rapala Fishing Frenzy | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[Video_Settings] | ||
SuggestedAspectRatio = 2 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,14 @@ | ||
# SCIE41, SCIP41 - CSI: Fatal Conspiracy | ||
|
||
[Core] | ||
# Values set here will override the main Dolphin settings. | ||
CPUThread = False | ||
|
||
[OnLoad] | ||
# Add memory patches to be loaded once on boot here. | ||
|
||
[OnFrame] | ||
# Add memory patches to be applied every frame here. | ||
|
||
[ActionReplay] | ||
# Add action replay cheats here. |