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a simple Army Chess board game implemented by qt6/c++

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RenZihou/ArmyChess

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ArmyChess

This is my project (#1) for the summer semester (30240522-3) in Tsinghua University. Mainly focused on Qt and Internet programming.

Author: Ren Zihou

Build

MinGW 8.1.0 (your c++ compiler) and Qt6 is required, and Qt 6.1.2 is recommended (because it is used for development, and I haven't tested it on any other versions).

This program supports both cmake and qmake.

Using cmake

> cmake -S . -B build -G "MinGW Makefiles" -DCMAKE_BUILD_TYPE=Release
> cmake --build build

Using qmake

> mkdir build
> cd build
> qmake ..
> make

Develop Progress

Interface

  • main window & menu bar - 2021/08/16
  • board & chess - 2021/08/17
  • board synchronization - 2021/08/19

Connection

  • connection - 2021/08/19
  • disconnection - 2021/08/19

Rules

  • init board and chess - 2021/08/17
  • flip chess - 2021/08/17
  • move chess - 2021/08/20
  • eat chess - 2021/08/20

Victory

  • judge victory - 2021/08/22
  • timeout - 2021/08/22
  • pop-up window - 2021/08/22

Change Log

v1.3.2

Fix bug

  • Soldier cannot move across border now

v1.3.1

Fix bug

  • game now correctly stop when all soldiers are killed

v1.3.0

Add

  • highlight opponent's move

v1.2.2

Fix bug

  • chess won't move slightly when selected now

v1.2.1

Add

  • new cheat command freeze will pause the game

v1.2.0

Fix bug

  • cancel listening before connection would crash the game

Code Implement

  • add debug output: connection failed

v1.1

Optimization

  • ip check
  • timeout counts
  • game tips

Fix bug

  • game now stop correctly after a victory

v1.0

First full game

Snapshots

Connect

Play

Game Over