Skip to content

Commit

Permalink
Change the main photo inside at tutorials/3d/introduction_to_3d.rst (#19
Browse files Browse the repository at this point in the history
)

* Add jpg file

* Delete img/redot01.jpg

* upload img/redot01.png

* Update introduction_to_3d.rst

change the photo inside the tutorials

* add file at the right path

* Delete img/redot01.png

* add another photo

* update to the correct path

* Update introduction_to_3d.rst

* Delete tutorials/img/redot02.jpg

* add more photo

* Update introduction_to_3d.rst
  • Loading branch information
Assetvi authored Oct 12, 2024
1 parent 619e85b commit 3678e84
Show file tree
Hide file tree
Showing 5 changed files with 4 additions and 4 deletions.
Binary file added tutorials/3d/img/redot01.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added tutorials/3d/img/redot02.jpg
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added tutorials/3d/img/redot03.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file added tutorials/3d/img/redot04.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
8 changes: 4 additions & 4 deletions tutorials/3d/introduction_to_3d.rst
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ Editing 3D scenes is done in the 3D workspace. This workspace can be selected
manually, but it will be automatically selected when a Node3D node is
selected.

.. image:: img/tuto_3d3.webp
.. image:: img/redot01.png

Similar to 2D, the tabs below the workspace selector are used to change between
currently opened scenes or create a new one using the plus (+) button. The left and
Expand All @@ -49,7 +49,7 @@ Some buttons may have additional functionality if another keypress is performed.
of main functionality of each button with its default shortcut is provided below from
left to right:

.. image:: img/3d_toolbar.webp
.. image:: img/redot02.jpg

- **Select Mode** (:kbd:`Q`): Allows selection of nodes in the viewport. Left clicking
on a node to select one. Left clicking and dragging a rectangle selects all
Expand Down Expand Up @@ -105,13 +105,13 @@ left to right:

- **View menu**: Controls the view options and enables additional viewports:

.. image:: img/tuto_3d6.webp
.. image:: img/redot03.png

In this menu, you can also show/hide grids, which are set to 1x1 meter by default,
and the origin, where the blue, green, and red axis lines intersect.
Moreover, specific types of gizmos can be toggled in this menu.

.. image:: img/tuto_3d6_2.webp
.. image:: img/redot04.png

An open eye means that the gizmo is visible, a closed eye means it is hidden.
A half-open eye means that it is also visible through opaque surfaces.
Expand Down

0 comments on commit 3678e84

Please sign in to comment.