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Update README.md
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RealEthanPlayzDev committed Nov 8, 2022
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This is a simple Roblox Studio plugin for running LuaSourceContainer(s) (excluding CoreScript instances), I wrote this because I could not find a feature where you can select multiple scripts and click a button to simulate running them.

## Limitations
- If loadstring is not available, then it will fall back to using Yueliang + FiOne for code execution, otherwise it will use Roblox’s provided loadstring.
- If loadstring is not available, then it will fall back to using Yueliang + FiOne for code execution, otherwise it will use Roblox’s provided loadstring. (NOTE November 8th 2022: Alternative execution way for the client has been found that uses the native compiler and loadstring, this will be soon implemented)

## TODOs
- [ ] Implement a way to load scripts and run them on the client natively (already found a way, just needs implementation)
- [ ] Ability to run a script on the server while being on the client context and the way around
- [ ] Settings manager and ui
- [ ] Built-in script executor for replacing command bar?

## Credits
- FiOne - Fall-back interpreter if Roblox's provided ``loadstring()`` is not available
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