Use NDK version set in builder project #49
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name: Build Sample for Android | |
on: [push, pull_request] | |
jobs: | |
apk: | |
name: Apk Build | |
runs-on: ubuntu-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
target: [Debug, Release] | |
steps: | |
- name: Get the Android Builder | |
run: git clone https://github.com/RavEngine/sdl-android-builder | |
- uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
path: sdl-android-builder/to-build/HelloCube | |
- uses: actions/setup-java@v4 | |
with: | |
distribution: 'temurin' | |
java-version: '17' | |
- name: Fix CMake min required | |
run: | | |
cd sdl-android-builder/to-build/HelloCube/RavEngine | |
sed -i -e 's/3.25/3.22/' CMakeLists.txt | |
- name: Build the APK | |
run: | | |
cd sdl-android-builder | |
./gradlew assemble${{ matrix.target }} | |
- name: Copy Assets | |
run: | | |
cd sdl-android-builder/app/.cxx | |
assets=sdl-android-builder/app/.cxx/`find . -name "main.rvedata" -print -quit` | |
cd ../../../ | |
mkdir sdl-android-builder/app/src/main/assets/ | |
cp $assets sdl-android-builder/app/src/main/assets/ | |
- name: Build APK with Assets | |
run: | | |
cd sdl-android-builder | |
./gradlew assemble${{ matrix.target }} | |
- name: Upload the APK | |
uses: actions/upload-artifact@v4 | |
with: | |
name: app-${{matrix.target}} | |
path: sdl-android-builder/app/build/outputs/apk/* | |
build-windows: | |
name: Build for Windows | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
arch: [x64, ARM64] | |
sdk: [Windows] | |
steps: | |
- name: Checkout code | |
uses: actions/checkout@v4 | |
with: | |
submodules: recursive | |
- name: Configure | |
run: | | |
mkdir build | |
cd build | |
mkdir win | |
cd win | |
cmake -A${{ matrix.arch }} -DCMAKE_SYSTEM_NAME=${{ matrix.sdk }} -DCMAKE_SYSTEM_VERSION="10.0" -DCMAKE_BUILD_TYPE=Release -DRAVENGINE_BUILD_TESTS=OFF ..\.. | |
cmake -Wno-dev ..\.. | |
- name: Build | |
run: cd build; cd win; cmake --build . --config release --target install | |
- name: Upload Artifacts | |
uses: actions/upload-artifact@v4 | |
with: | |
name: RavEngine_Samples_Win${{ matrix.arch }} | |
path: | | |
build\win\release\*.exe | |
build\win\release\*.rvedata | |
build\win\release\D3D12\ | |