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Release Update for 0.9.25 - 0.9.31 #638

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@Vapok Vapok commented Oct 18, 2023

Version 0.9.31 - Auga Compatibility

  • In preparation for Auga Update, this adds changes needed to support Auga interfaces for the Enchanting Table and Tooltips
  • Various bug fixes

Version 0.9.30 - Bug Fixes

  • Updated a couple entries in loottables.json that were typos or incorrectly tiered.
  • Updated ServerSync to current community standard.
    • Will need to update SERVERS to this version.
  • Updated EpicLoot Unity
  • Made a change to Augmenter/Enchanter Furniture that may cause errors from the previous version.
    • Dismantle the augmenter/enchanter created from 0.9.29 and recreate.

Version 0.9.29 - Bug Fixes

  • Tooltips when only one effect was present were getting cut off.
    • This is fixed by adding some text after the effects.
  • Added Rarity and Effect Count to Tooltips.
  • Fixed a display issue on Skills when a +Skills Effect is equipped.
  • Fixed a long term display issue where additional skill bar wouldn't disappear after unequipping a weapon
  • Added a null check to the Loot Roller in rare cases where an item is configured, but doesn't exist in game.
  • Changed original augmenter and enchanter to be furniture and updated descriptions
  • Updated Unity Project to 0.217.24 and TMP 3.2.0 -preview5
  • Updated a few places where colors were not hex values.

Version 0.9.28 - Augmenting Menu Issue

  • Missed a spot where I needed to update to TMP_Text

Version 0.9.27 - Fixing Server Sync

  • Had to update server sync correctly.

Version 0.9.26 - Valheim Update 0.217.24

  • Updated for Valheim 0.217.24
  • Adjust Swamp Bounties to have better chance to spawn. Looking at you Leeches!

Version 0.9.24/25 - Fixing Bounties

  • Fixed: Some bounties would spawn without name plate and would not register as a kill.
  • Slightly changed the logic to hopefully prevent underwater bounty spawns that shouldn't be underwater.
  • 0.9.25 - is a recompile to up the version after the zip got messed up.

Vapok added 20 commits October 17, 2023 23:36
# Conflicts:
#	CreatureLevelAndLootControl/CreatureLevelAndLootControl.csproj
# Conflicts:
#	DvergerColor/DvergerColor.cs
#	DvergerColor/Properties/AssemblyInfo.cs
#	DvergerColor/manifest.json
#	EquipmentAndQuickSlots/CHANGELOG.md
#	EquipmentAndQuickSlots/Properties/AssemblyInfo.cs
#	EquipmentAndQuickSlots/manifest.json
#	Libs/AugaAPI.dll
#	Libs/CreatureLevelControlAPI.dll
#	Libs/ServerSync.dll
#	ValheimUnity/Packages/valheim/ConnectedStorage.dll
#	ValheimUnity/Packages/valheim/Fishlabs.Common.dll
#	ValheimUnity/Packages/valheim/Fishlabs.Core.dll
#	ValheimUnity/Packages/valheim/assembly_guiutils.dll
#	ValheimUnity/Packages/valheim/assembly_utils.dll
#	ValheimUnity/Packages/valheim/assembly_valheim.dll
#	ValheimUnity/Packages/valheim/ui_lib.dll
# Conflicts:
#	ValheimUnity/Assets/EpicLoot/Prefabs/Enchanting/FeatureStatus.prefab.meta
#	ValheimUnity/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta
#	ValheimUnity/Packages/valheim/Assembly-CSharp.dll
#	ValheimUnity/Packages/valheim/Assembly-CSharp.dll.meta
#	ValheimUnity/Packages/valheim/PlayFabParty.dll
#	ValheimUnity/Packages/valheim/Steamworks.NET.txt.meta
#	ValheimUnity/Packages/valheim/Unity.TextMeshPro.dll.meta
#	ValheimUnity/Unity.ProBuilder.AddOns.Editor.csproj
#	ValheimUnity/Unity.ProBuilder.AssetIdRemapUtility.csproj
#	ValheimUnity/Unity.ProBuilder.Csg.csproj
#	ValheimUnity/Unity.ProBuilder.Editor.csproj
#	ValheimUnity/Unity.ProBuilder.KdTree.csproj
#	ValheimUnity/Unity.ProBuilder.Poly2Tri.csproj
#	ValheimUnity/Unity.ProBuilder.Stl.csproj
#	ValheimUnity/Unity.ProBuilder.csproj
# Conflicts:
#	ImprovedBuildHud/Hud_Patch.cs
This reverts commit 4ffed5a.

# Conflicts:
#	ValheimUnity/Packages/valheim/Steamworks.NET.txt.meta
# Conflicts:
#	ValheimUnity/Assets/ExternalLibraries/EpicLoot-UnityLib.dll
* Fixed a display issue on Skills when a +Skills Effect is equipped.
* Fixed a long term display issue where additional skill bar wouldn't disappear after unequipping a weapon
* Added a null check to the Loot Roller in rare cases where an item is configured, but doesn't exist in game.
# Conflicts:
#	ValheimUnity/Assets/EpicLoot/Prefabs/Enchanting/FeatureStatus.prefab.meta
## Version 0.9.30 - Bug Fixes
* Updated a couple entries in loottables.json that were typos or incorrectly tiered.
* Updated ServerSync to current community standard.
  * Will need to update SERVERS to this version.
* Updated EpicLoot Unity
* Made a change to Augmenter/Enchanter Furniture that may cause errors from the previous version.
  * Dismantle the augmenter/enchanter created from 0.9.29 and recreate.
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