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Epic Loot Version 0.10.4:
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* New configuration GatedFreebuildMode to control when items are unlocked when using the free build enchantment. Defaults to BossKillUnlocksCurrentBiomePieces.
* DoubleMagicShot now uses twice the eitr plus tweaks to fix projectile amount on some staffs.
* TripleShot now uses thrice the ammo and is less accurate at longer distances.
* 16 New Magic Effects with new translations available (see Github for these new translation keys):
  * Bloodlust
  * CoinHoarder
  * DecreaseForsakenCooldown
  * EitrLeech
  * IncreaseHeatResistance
  * IncreaseMiningDrop
  * IncreaseTreeDrop
  * ModifyAttackEitrUse
  * ModifyAttackHealthUse
  * ModifyDodgeStaminaUse
  * ModifyDrawStaminaUse
  * ModifyLowHealth: Raises the health critical threshold
  * ModifySummonDamage (Temporarily disabled for bug fixes)
  * ModifySummonHealth (Temporarily disabled for bug fixes)
  * ModifyWispRange
  * Warmth: Prevents the cold and freezing debuffs
* Additional new translations available:
  * mod_epicloot_itemtooltip_rarity
  * mod_epicloot_itemtooltip_effects
* Updated mod_epicloot_me_doublemagicshot_desc translation
* Added feature to allow some requirements in the MagicItemEffects json accept a value of false (such as ItemUsesEitrOnAttack).
* Removed Bows from ModifyAttackStaminaUse and ModifyAttackSpeed (It does not actually work).
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OrianaVenture committed Oct 30, 2024
1 parent eb9a367 commit 853f7b9
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2 changes: 1 addition & 1 deletion EpicLoot/EpicLoot.cs
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,7 @@ public class EpicLoot : BaseUnityPlugin
{
public const string PluginId = "randyknapp.mods.epicloot";
public const string DisplayName = "Epic Loot";
public const string Version = "0.10.3";
public const string Version = "0.10.4";

private readonly ConfigSync _configSync = new ConfigSync(PluginId) { DisplayName = DisplayName, CurrentVersion = Version, MinimumRequiredVersion = "0.10.0" };

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4 changes: 2 additions & 2 deletions EpicLoot/Properties/AssemblyInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -31,5 +31,5 @@
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.10.3")]
[assembly: AssemblyFileVersion("0.10.3")]
[assembly: AssemblyVersion("0.10.4")]
[assembly: AssemblyFileVersion("0.10.4")]

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