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Replace Unknown Bool from FireWeaponBullet_Special() (#245)
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Replaces `unknownBool` in `FireWeaponBullet_Special()` with what it does.
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GalacticMoblin authored Jul 9, 2024
1 parent a611e57 commit 790a942
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion docs/source/reference/respawn/entities.rst
Original file line number Diff line number Diff line change
Expand Up @@ -1040,7 +1040,7 @@ Shared

Add a mod to this weapon

.. cpp:function:: void FireWeaponBullet_Special(vector origin, vector direction, int numShots, int damageType, bool noAntilag, bool noSpread, bool onlyDamageEntitiesOnce, bool unknownPurpose, bool noTracers, bool activeShot, bool doTraceBrushOnly)
.. cpp:function:: void FireWeaponBullet_Special(vector origin, vector direction, int numShots, int damageType, bool noAntilag, bool noSpread, bool onlyDamageEntitiesOnce, bool noImpactFX, bool noTracers, bool activeShot, bool doTraceBrushOnly)

.. cpp:function:: string GetWeaponSettingString( string setting )

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