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Create simple_paths_generator_with_score.rs #1284

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2 changes: 2 additions & 0 deletions rustworkx-core/src/shortest_path/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,11 @@ mod astar;
mod bellman_ford;
mod dijkstra;
mod k_shortest_path;
mod simple_shortest_paths;

pub use all_shortest_paths::all_shortest_paths;
pub use astar::astar;
pub use bellman_ford::{bellman_ford, negative_cycle_finder};
pub use dijkstra::dijkstra;
pub use k_shortest_path::k_shortest_path;
pub use simple_shortest_paths::get_shortest_paths;
277 changes: 277 additions & 0 deletions rustworkx-core/src/shortest_path/simple_shortest_paths.rs
Original file line number Diff line number Diff line change
@@ -0,0 +1,277 @@
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.

use crate::petgraph::algo::{Measure};
use crate::petgraph::graph::{Graph, Node, NodeIndex};
use crate::petgraph::visit::{EdgeRef, IntoEdges, VisitMap, Visitable, IntoEdgeReferences};
use crate::petgraph::EdgeType;
use min_scored::MinScored;

use std::cmp::Ordering;
use std::vec::IntoIter;
use std::collections::hash_map::Entry::{Occupied, Vacant};
use std::collections::{BinaryHeap, HashMap};

use std::fmt::Debug;
use std::hash::Hash;
use std::f32;
use rand::Rng;


/// This is mutation of petgraph dijkastra to get all possible parents_nodes for a target instead of shortest only
/// Returns the default score Hashmap also a set of (parent_node, node, score) vector.

fn dijkstra<G, F, K>(
graph: G,
start: G::NodeId,
goal: Option<G::NodeId>,
mut edge_cost: F,
) -> (HashMap<G::NodeId, K>, Vec<(G::NodeId, G::NodeId,K)>)
where
G: IntoEdges + Visitable,
G::NodeId: Eq + Hash,
F: FnMut(G::EdgeRef) -> K,
K: Measure + Copy,
<G>::NodeId: Debug, <G as IntoEdgeReferences>::EdgeRef: PartialEq
{
let mut visited = graph.visit_map();
let mut scores = HashMap::new();
let mut visit_next = BinaryHeap::new();
let zero_score = K::default();
scores.insert(start, zero_score);
let mut tracing: Vec<(G::NodeId, G::NodeId,K)> = vec!();
visit_next.push(MinScored(zero_score, start));
while let Some(MinScored(node_score, node)) = visit_next.pop() {
if visited.is_visited(&node) {
continue;
}
if goal.as_ref() == Some(&node) {
break;
}
for edge in graph.edges(node) {
let next = edge.target();
if visited.is_visited(&next) {
continue;
}
let next_score = node_score + edge_cost(edge);
match scores.entry(next) {
Occupied(ent) => {
if next_score < *ent.get() {
*ent.into_mut() = next_score;
visit_next.push(MinScored(next_score, next));
tracing.push((next, node,next_score));
}
else {
tracing.push((next, node, next_score));
}
}
Vacant(ent) => {
ent.insert(next_score);
visit_next.push(MinScored(next_score, next));
tracing.push((next, node,next_score));
}
}
}
visited.visit(node);
}
(scores, tracing)
}

/// To return next possible target for the path.
/// if all possible nodes are traced, then it picks the shortest endpoint and pick the nodes of next nodes.

fn get_smallest_k_element<P>(scores : & HashMap<NodeIndex,P> , visited : &mut Vec<NodeIndex>) ->
Option<NodeIndex> where P: Copy + std::cmp::PartialOrd + std::default::Default + std::ops::Add<Output = P> + std::fmt::Debug{
if scores.len() == 1 {
for (node,_score) in scores {
return Some(node.clone());
}
}
else {
let mut score_vec: Vec<_> = scores.iter().collect();
score_vec.sort_by(|&(_, &score1), &(_, &score2)| {
score1.partial_cmp(&score2).unwrap_or(std::cmp::Ordering::Equal)
});
let mut count = 0;
for (node,_score) in &score_vec {
if ! visited.contains(node) {
visited.push(**node);
return Some(**node);
}
count = count + 1;
if count == score_vec.len() {
return Some(*score_vec[0].0);
}
}

}
return None;
}

/// pubic function to get all possible paths
/// The dijkastra returns values like -
/// (parent_node, node , total_score_to_reach_<node>_from_root_through_<parent_node>)
/// Using these values for each <node> we extract and store a Hashmap of <parent_node ,score>.
/// then we backtrack from target till source to get the path. by picking one of the parent_nodes.
/// the last step is done for all possible paths.
/// For visiting all nodes of a parent_node, it only consider the shortest path of the <node> from <aprent_node> -> <node> .

pub fn get_shortest_paths<P,N,T>(graph: &mut Graph<T, P, N>,source: NodeIndex,target: NodeIndex, number_of_paths: Option<i32>) -> IntoIter<Option<Vec< NodeIndex>>>
where N: EdgeType,
P: Copy + std::cmp::PartialOrd + std::default::Default + std::ops::Add<Output = P> + std::fmt::Debug {

let mut final_paths : HashMap<NodeIndex, HashMap<NodeIndex, P>> = HashMap::new();
let mut all_paths : HashMap<Vec<NodeIndex>, P> = HashMap::new();
let mut visited : Vec<NodeIndex> = vec!();
let mut shortest_paths : Vec<Option<Vec<NodeIndex>>> = vec!();
let mut paths : Vec<NodeIndex> = vec!();

let (score_new, path) = dijkstra(&*graph,source, Some(target), |e| *e.weight());
if ! score_new.contains_key(&target) {
shortest_paths.push(None);
return shortest_paths.into_iter();
}

for (node ,next,score) in path {
if let Some(v) = final_paths.get_mut(&node) {
v.insert(next,score);
} else {
final_paths.insert(node,HashMap::new());
let Some(v) = final_paths.get_mut(&node)else { todo!() };
v.insert(next, score);
};
}

loop {
paths.push(target);
let mut node=target ;
let mut total_score_path: P = P::default();
loop {
let pre_node = get_smallest_k_element(&final_paths[&node] ,&mut visited);
match pre_node {
Some(s) => {
paths.push(s);
let edge = graph.find_edge(pre_node.expect("REASON"),node);
let mut weight : P = P::default();
match edge {
Some(edge) => {
weight = *graph.edge_weight(edge).unwrap();
},
None => {},

};

total_score_path = total_score_path + weight;
if source == s {
// If you have already reach to source from target, the path is complete.
break;
}
node = s;
}
None => {
break;
}
}

}
paths.reverse();

if all_paths.contains_key(&paths) {
break;
}
all_paths.insert(paths,total_score_path);
paths = vec!();
total_score_path = P::default();
}

let mut score_vec: Vec<_> = all_paths.iter().collect::<Vec<_>>().clone();
score_vec.sort_by(|&(_, &score1), &(_, &score2)| {
score1.partial_cmp(&score2).unwrap_or(std::cmp::Ordering::Equal)
});

let mut count = 0;
let mut total_paths = 0;
match number_of_paths {
Some(K) => total_paths = K,
None => total_paths = score_vec.len() as i32,

}

for (k,v ) in score_vec {
// println!("Path {:#?} Score {:#?}",k,v);
shortest_paths.push(Some(k.clone()));
count = count +1;
if count >= total_paths {
break;
}
}

return shortest_paths.into_iter();
}

/// Test Function
/// the graph can Directed or Undirected.
/// weight is must , pass 1 as weight for each edge if no weight is there for the graph.
/// It verifies all 2 paths generated for the graph.

#[cfg(test)]
mod tests {
use crate::get_shortest_paths;
use petgraph::Graph;

#[test]
fn test_shortest_paths() {

let mut g = Graph::new_undirected();
let a = g.add_node("A");
let b = g.add_node("B");
let c = g.add_node("C");
let d = g.add_node("D");
let e = g.add_node("E");
let f = g.add_node("F");
g.add_edge(a, b, 7);
g.add_edge(a, c, 9);
g.add_edge(a, d, 14);
g.add_edge(b, c, 10);
g.add_edge(d, c, 2);
g.add_edge(d, e, 9);
g.add_edge(b, f, 15);
g.add_edge(c, f, 11);
g.add_edge(e, f, 6);
let source = a;
let target = f;
let mut path1 = [
a,
c,
f,
];

let path2 = [
a,
b,
f,
];

// You should pass None for parameter number_of_paths if you want all possible shortest paths

for path in get_shortest_paths( &mut g,source,target,Some(2)){
println!("{:#?}",path);
match path {
Some(p) => assert_eq!(p, path1),
None => panic!("Not matched"),
}
path1 = path2;
}

}
}