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[Tweak] Shipyard & Salvage Update (Rxup#934)
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* Update Shipyard Shittles

* Remove Corvax Salvage Shuttle

* Migrate Cargo Call shuttle computer to Shipyard

* Shipwrecked Upd

* Revert corvax shit

* delete corvax shit The Sequel
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Roudenn authored Nov 30, 2024
1 parent 11e59fc commit 0697521
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Showing 21 changed files with 4,544 additions and 2,530 deletions.
3,414 changes: 1,955 additions & 1,459 deletions Resources/Maps/Backmen/ForSale/barge.yml

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1,075 changes: 748 additions & 327 deletions Resources/Maps/Backmen/ForSale/helix.yml

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382 changes: 250 additions & 132 deletions Resources/Maps/Backmen/ForSale/ntcv-nomad.yml

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487 changes: 323 additions & 164 deletions Resources/Maps/Backmen/ForSale/ntsv-tote.yml

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703 changes: 486 additions & 217 deletions Resources/Maps/Backmen/ForSale/ntv-pulse.yml

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387 changes: 294 additions & 93 deletions Resources/Maps/Backmen/ForSale/prospecter.yml

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452 changes: 408 additions & 44 deletions Resources/Maps/Backmen/ForSale/pts.yml

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61 changes: 37 additions & 24 deletions Resources/Maps/Dungeon/ruined_dwellings.yml
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Expand Up @@ -20,7 +20,10 @@ entities:
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mapPaused: True
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- type: Broadphase
- type: OccluderTree
- type: MapGrid
Expand Down Expand Up @@ -392,8 +395,6 @@ entities:
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- type: LoadedMap
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fixtures: {}
- proto: APCBasic
Expand Down Expand Up @@ -476,6 +477,13 @@ entities:
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- proto: CableApcExtension
entities:
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Expand Down Expand Up @@ -1452,6 +1460,11 @@ entities:
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- proto: CableMV
entities:
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Expand Down Expand Up @@ -1838,6 +1851,20 @@ entities:
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canCollide: False
- type: InsideEntityStorage
- proto: FakeSpaceCash10
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- proto: FloorTileItemWood
entities:
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Expand Down Expand Up @@ -1876,13 +1903,20 @@ entities:
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- proto: GeneratorBasic
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entities:
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Expand Down Expand Up @@ -2095,13 +2129,6 @@ entities:
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- proto: RandomDrinkBottle
entities:
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- proto: SubstationBasicEmpty
entities:
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45 changes: 24 additions & 21 deletions Resources/Maps/Dungeon/ruined_hospital.yml
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Expand Up @@ -22,7 +22,10 @@ entities:
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Expand Down Expand Up @@ -4862,18 +4877,6 @@ entities:
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3 changes: 2 additions & 1 deletion Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
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Expand Up @@ -7,7 +7,8 @@
- id: CargoBountyComputerCircuitboard
- id: CargoRequestComputerCircuitboard
- id: CargoSaleComputerCircuitboard
- id: CargoShuttleComputerCircuitboard
#- id: CargoShuttleComputerCircuitboard # backmen: salvage
- id: ShipyardComputerCircuitboard
- id: CargoShuttleConsoleCircuitboard
- id: SalvageMagnetMachineCircuitboard
- id: CigPackGreen
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@@ -1,8 +0,0 @@
- type: entity
parent: BaseComputerCircuitboard
id: SalvageShuttleConsoleCircuitboard
name: salvage shuttle console board
description: A computer printed circuit board for a salvage shuttle console.
components:
- type: ComputerBoard
prototype: ComputerShuttleSalvage
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Expand Up @@ -12,31 +12,3 @@
path: /Audio/Corvax/Announcements/centcomm.ogg
params:
volume: -4

- type: entity
parent: BaseComputerShuttle
id: ComputerShuttleSalvage
name: salvage shuttle console
description: Used to pilot the salvage shuttle.
components:
- type: Sprite
layers:
- map: ["computerLayerBody"]
state: computer
- map: ["computerLayerKeyboard"]
state: generic_keyboard
- map: ["computerLayerScreen"]
state: shuttle
- map: ["computerLayerKeys"]
state: generic_keys
- type: DroneConsole
components:
- type: SalvageShuttle
- type: RadarConsole
maxRange: 256
- type: PointLight
radius: 1.5
energy: 1.6
color: "#c94242"
- type: Computer
board: SalvageShuttleConsoleCircuitboard
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Expand Up @@ -111,6 +111,7 @@
parent: BaseComputerCircuitboard
id: CargoShuttleComputerCircuitboard
name: cargo shuttle computer board
categories: [ HideSpawnMenu ] # backmen: salvage
description: A computer printed circuit board for a cargo shuttle computer.
components:
- type: Sprite
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5 changes: 0 additions & 5 deletions Resources/Prototypes/Entities/Stations/base.yml
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Expand Up @@ -71,11 +71,6 @@
- /Maps/Ruins/syndicate_dropship.yml
- /Maps/Ruins/whiteship_ancient.yml
- /Maps/Ruins/whiteship_bluespacejumper.yml
# Corvax-start
mining: !type:GridSpawnGroup
paths:
- /Maps/Shuttles/corvax_mining.yml
# Corvax-Mapping-End

- type: entity
id: BaseStationCentcomm
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Expand Up @@ -746,6 +746,7 @@
- type: entity
id: ComputerCargoShuttle
parent: BaseComputerAiAccess
categories: [ HideSpawnMenu ] # backmen: salvage
name: cargo shuttle computer
description: Used to order the shuttle.
components:
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Objectives/objectiveGroups.yml
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Expand Up @@ -77,11 +77,11 @@
ClothingOuterHardsuitVoidParamedStealObjective: 1 #med
MedicalTechFabCircuitboardStealObjective: 1
ClothingHeadsetAltMedicalStealObjective: 1
FireAxeStealObjective: 1 #eng
FireAxeStealObjective: 1
#eng
AmePartFlatpackStealObjective: 1
ExpeditionsCircuitboardStealObjective: 1 #sup
CargoShuttleCircuitboardStealObjective: 1
SalvageShuttleCircuitboardStealObjective: 1
ClothingEyesHudBeerStealObjective: 1 #srv
BibleStealObjective: 1
ClothingNeckGoldmedalStealObjective: 1 #other
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1 change: 0 additions & 1 deletion Resources/Prototypes/Research/civilianservices.yml
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Expand Up @@ -68,7 +68,6 @@
- SynthesizerInstrument
- DawInstrumentMachineCircuitboard
- MassMediaCircuitboard
- ShipyardCircuitboard
- JukeboxCircuitBoard

- type: technology
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1 change: 1 addition & 0 deletions Resources/Prototypes/Research/industrial.yml
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Expand Up @@ -14,6 +14,7 @@
- MineralScannerEmpty
- OreProcessorIndustrialMachineCircuitboard
- ClothingMaskWeldingGas
- ShipyardCircuitboard # backmen: salvage

- type: technology
id: SpaceScanning
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Expand Up @@ -38,7 +38,7 @@
id: Prospecter
name: NT-7 Prospecter
description: A small mining vessel designed to assist salvage operations.
price: 19000
price: 15000
category: Small
group: Civilian
shuttlePath: /Maps/Backmen/ForSale/prospecter.yml
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Expand Up @@ -13,6 +13,8 @@
interfaces:
enum.ShipyardConsoleUiKey.Shipyard:
type: ShipyardConsoleBoundUserInterface
enum.WiresUiKey.Key:
type: WiresBoundUserInterface
- type: Computer
board: ShipyardComputerCircuitboard
- type: StationAiWhitelist
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12 changes: 9 additions & 3 deletions Resources/migration.yml
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Expand Up @@ -566,9 +566,9 @@ SpawnPointStationAI: PlayerStationAi
WeaponTurretLaserNanoTrasenAI: WeaponTurretSyndicateBroken

# 2024-08-22
# ComputerShuttleSalvage: null # Corvax reverted
# SalvageShuttleConsoleCircuitboard: null
# SalvageShuttleCircuitboardStealObjective: null
ComputerShuttleSalvage: null
SalvageShuttleConsoleCircuitboard: null
SalvageShuttleCircuitboardStealObjective: null

# 2024-08-28
ClothingBackpackDuffelSyndicateCostumeCentcom: null
Expand Down Expand Up @@ -652,3 +652,9 @@ TorsoBorgJanitor: TorsoBorg
PresentRandomAsh: PresentRandomCoal
# 2024-11-19
CrateCrewMonitoringBoards: CrateCrewMonitoring

# 2024-11-23 backmen
# Computer that by idea let's you call cargo shuttle is replaced
# with console that let's you buy any shuttle.
ComputerCargoShuttle: ComputerShipyard
CargoShuttleComputerCircuitboard: ShipyardComputerCircuitboard

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