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PracticallyRealGaming/co30d_TG-ACE_Template_gh.Altis
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Mission Template Features This template is built to help mission makers create content for www.TacticalGamer.com The TacticalGamer.com logos and name are trademarks and not to be used outside of our servers. INIT.SQF Asset Markers Toggle Civilian Occupation System Mission Timer (required) Set Refuel Vics (if using FARP) INITPLAYER.SQF Scripted Class Based BIS Arsenal Control of ACE Interaction Items - View Distance Toggle Teleport to SL Toggle Pathfinder Zeus Access Toggle Player Map Marker System Set per Player Respawn Tickets FARP Easy Repair Settings Toggle Restoring Loadout as at Death Upon Respawn Handling respawnOnStart options FUNCTIONS Client Functions - teleportToSL - squadUI (player map markers) - ammo (class based arsenal) - farpAction Server Functions - vehicleRespawn (add code to init of vic) - assetMarkers - ambientFlyBy - zeusAddAction (Pathfinder access) - civilianKilled - missionTimer - ifAllPlayerDead (will end mission if all players are dead and have no respawns left) EXAMPLE MISSION Includes Required Addon Settings Basic Player Organization and Loadouts Examples of both Scripted and ACE(editor) Arsenal Options Example of Support Vehicle Options Pre-made FARP Briefing Template (briefing.sqf) TG Info In-Game Billboards TG Info Briefing (full primer ect...) TG Info Map Markers Commented description.ext options
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Mission template for TacticalGamer.com ArmA 3 with ACE
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