Releases: Popax21/Procedurline
Releases · Popax21/Procedurline
v2.0.13
- Fix TextureHandle download/uploads deadlocking
- Minor other bugfixes
v2.0.12
- Fix TextureHandle.GetData edge cases, resulting in error textures
- Fix TextureHandle.CachePinHandle force disposal not being registered
v2.0.11
- Fix duplicate hooks when shutting down (can cause a crash)
v2.0.10
- Add TextureData debug access checks
- Remove IEnumerable.Prepend call (fixes a crash on some Windows machines)
v2.0.9
- Fix deadlock when disposing texture CachePinHandles
v2.0.8
- Clean up player animation metadata handling
v2.0.7
- Fix a desync of the FW TAS because of missing CarryYOffset scaling
v2.0.6
- Fix crash on exit because of TextureData leak logging
- Fix zero frame animation crashes
- Fix OOM exception detection
- Remove VirtualTexture unload / reload hooks
v2.0.5
- Fix demo map stil showing in the chapter select
- Fix crash when SpriteBank sprite creation fails
- Small tweaks to OOM behaviour
v2.0.3
- Fix crashes because of uninitialized disposable pool
- Fix custom booster particles