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update for 2.5.4 release
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Pathoschild committed Mar 26, 2018
1 parent 56288e1 commit 4d68ef3
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Showing 4 changed files with 13 additions and 7 deletions.
4 changes: 2 additions & 2 deletions build/GlobalAssemblyInfo.cs
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@@ -1,5 +1,5 @@
using System.Reflection;

[assembly: AssemblyProduct("SMAPI")]
[assembly: AssemblyVersion("2.5.3")]
[assembly: AssemblyFileVersion("2.5.3")]
[assembly: AssemblyVersion("2.5.4")]
[assembly: AssemblyFileVersion("2.5.4")]
12 changes: 9 additions & 3 deletions docs/release-notes.md
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Expand Up @@ -17,14 +17,20 @@

## 2.5.4
* For players:
* Fixed some textures not updated when a mod changes them (notably animals, fences, NPCs, and trees).
* Fixed some textures not updated when a mod changes them.
* Fixed visual bug on Linux/Mac when mods overlay textures.
* Fixed error when a mod removes an asset editor/loader.
* Fixed minimum game version incorrectly changed from 1.2.30 to 1.2.33 in SMAPI 2.5.3.
* Fixed error when mods remove an asset editor/loader.
* Fixed minimum game version incorrectly increased in SMAPI 2.5.3.

* For the [log parser][]:
* Fixed error when log text contains certain tokens.

* For modders:
* Updated to Json.NET 11.0.2.

* For SMAPI developers:
* Added support for beta update track to support upcoming Stardew Valley 1.3 beta.

## 2.5.3
* For players:
* Simplified and improved skipped-mod messages.
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2 changes: 1 addition & 1 deletion src/SMAPI.Mods.ConsoleCommands/manifest.json
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@@ -1,7 +1,7 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
"Version": "2.5.3",
"Version": "2.5.4",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll"
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2 changes: 1 addition & 1 deletion src/SMAPI/Constants.cs
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Expand Up @@ -41,7 +41,7 @@ public static class Constants
#if STARDEW_VALLEY_1_3
new SemanticVersion($"2.6-alpha.{DateTime.UtcNow:yyyyMMddHHmm}");
#else
new SemanticVersion($"2.5.3");
new SemanticVersion("2.5.4");
#endif

/// <summary>The minimum supported version of Stardew Valley.</summary>
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