A simple infinite platformer which lets the player take control over a fearless warrior and smash through the hordes of fierce villains.
The features and specialities of this game are but not limited to:
- trajectory pre-calculationa&visualisation
- dynamic&infinite platform creation
- finite state machines
- different powerups
- character-independent animations&combat logic
- core AI
Note: The visual assets used in this game are not authored by me.
Brief instructions:
- Drag&Release - the character jumps. You can jump up to three times in the mid-air.
- Click - attack. Either by a sword or a throwing knife.
- Watch out for the Wall of Fire in the bottom of the screen. It devours everything that stands in its way
- Collect perks to heal yourself, become invisible or replenish resources.