0.0.1
Pre-release
Pre-release
What's Changed
- use int64s internally by @roelarents in #4
- add dedupe test by @roelarents in #5
- Finalise deduplication, few other minor improvements by @kad-korpem in #6
- expand dedupe test by @roelarents in #7
- New deduplication algorithm by @kad-korpem in #8
- Validate winding order of rings (correct by reversing ring if needed) by @kad-korpem in #9
- fix line intersects (fall back to floats) by @roelarents in #10
- add tests for edge and corner cases by @roelarents in #11
- Reimplement winding order by @kad-korpem in #12
- Update linting rules as discussed by @rkettelerij in #14
- Pdok 15756 add tms20 by @roelarents in #13
- process for multiple tile matrices at once by @roelarents in #15
- update gha build by @roelarents in #16
New Contributors
- @rkettelerij made their first contribution in #14
Full Changelog: https://github.com/PDOK/texel/commits/0.0.1