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GameDB: Various fixes 2: Electric Boogaloo
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Revert VP2 changes as they cause issues and fix a shadow issue in Star Wars Force Unleashed.
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JordanTheToaster authored and refractionpcsx2 committed Jan 19, 2024
1 parent 276d887 commit feb4d60
Showing 1 changed file with 34 additions and 11 deletions.
45 changes: 34 additions & 11 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1837,7 +1837,8 @@ SCAJ-20177:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20178:
Expand Down Expand Up @@ -1940,7 +1941,8 @@ SCAJ-20197:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCAJ-20198:
Expand Down Expand Up @@ -6741,7 +6743,8 @@ SCKA-20079:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SCKA-20081:
Expand Down Expand Up @@ -24386,7 +24389,8 @@ SLES-54644:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54645:
Expand All @@ -24395,7 +24399,8 @@ SLES-54645:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54646:
Expand All @@ -24405,7 +24410,8 @@ SLES-54646:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54647:
Expand All @@ -24415,7 +24421,8 @@ SLES-54647:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54648:
Expand All @@ -24424,7 +24431,8 @@ SLES-54648:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLES-54653:
Expand All @@ -24443,6 +24451,9 @@ SLES-54658:
name: "Star Wars - The Force Unleashed"
region: "PAL-M5"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
87109051:
content: |-
Expand All @@ -24455,6 +24466,9 @@ SLES-54659:
name: "Star Wars - The Force Unleashed"
region: "PAL-M4"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
DAF2145C:
content: |-
Expand Down Expand Up @@ -43079,7 +43093,8 @@ SLPM-66419:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66420:
Expand Down Expand Up @@ -45272,7 +45287,8 @@ SLPM-66782:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLPM-66783:
Expand Down Expand Up @@ -54689,6 +54705,9 @@ SLPS-25888:
name-en: "Star Wars - The Force Unleashed"
region: "NTSC-J"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
CC9BFDE3:
content: |-
Expand Down Expand Up @@ -63633,7 +63652,8 @@ SLUS-21452:
gameFixes:
- VuAddSubHack
gsHWFixes:
halfPixelOffset: 4 # Reduces bloom misalignment.
halfPixelOffset: 2 # Reduces bloom misalignment.
roundSprite: 1 # Fixes area transition vertical lines and lessens red forest vertical lines.
textureInsideRT: 1 # Required for swirl battle transition.
nativePaletteDraw: 1
SLUS-21453:
Expand Down Expand Up @@ -64342,6 +64362,9 @@ SLUS-21614:
name: "Star Wars - The Force Unleashed"
region: "NTSC-U"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 2 # Fixes player shadow definition and color banding.
autoFlush: 1 # Fixes player shadow.
patches:
879CDA5E:
content: |-
Expand Down

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