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GIF: Don't check current path for FINISH
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refractionpcsx2 committed Sep 17, 2023
1 parent 43f658a commit 9203ae2
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion pcsx2/Gif_Unit.h
Original file line number Diff line number Diff line change
Expand Up @@ -839,7 +839,7 @@ struct Gif_Unit
FlushToMTGS();
}

if(!checkPaths(true, true, true, true))
if(!checkPaths(stat.APATH != 1, stat.APATH != 2, stat.APATH != 3, true))
Gif_FinishIRQ();

//Path3 can rewind the DMA, so we send back the amount we go back!
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2 changes: 1 addition & 1 deletion pcsx2/MTVU.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -403,7 +403,7 @@ void VU_Thread::Get_MTVUChanges()
gifUnit.gsFINISH.gsFINISHFired = false;
gifUnit.gsFINISH.gsFINISHPending = true;

if (!gifUnit.checkPaths(true, true, true, true))
if (!gifUnit.checkPaths(false, true, true, true))
Gif_FinishIRQ();
}
if (interrupts & InterruptFlagLabel)
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