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Misc: Rename Disable Depth Emulation
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Renames Disable Depth Emulation to Disable Depth Conversion as it is both more correct to what it does and less likely for a user to think it is free performance.
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JordanTheToaster committed Feb 13, 2024
1 parent d205257 commit 0ba9b91
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Showing 4 changed files with 5 additions and 5 deletions.
4 changes: 2 additions & 2 deletions pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -555,9 +555,9 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
tr("Force a primitive flush when a framebuffer is also an input texture. "
"Fixes some processing effects such as the shadows in the Jak series and radiosity in GTA:SA."));

dialog->registerWidgetHelp(m_ui.disableDepthEmulation, tr("Disable Depth Emulation"), tr("Unchecked"),
dialog->registerWidgetHelp(m_ui.disableDepthEmulation, tr("Disable Depth Conversion"), tr("Unchecked"),
tr("Disable the support of depth buffers in the texture cache. "
"It can help to increase speed but it will likely create various glitches."));
"Will likely create various glitches and is only useful for debugging."));

dialog->registerWidgetHelp(m_ui.disableSafeFeatures, tr("Disable Safe Features"), tr("Unchecked"),
tr("This option disables multiple safe features. "
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2 changes: 1 addition & 1 deletion pcsx2-qt/Settings/GraphicsSettingsWidget.ui
Original file line number Diff line number Diff line change
Expand Up @@ -1006,7 +1006,7 @@
<item row="0" column="0">
<widget class="QCheckBox" name="disableDepthEmulation">
<property name="text">
<string>Disable Depth Emulation</string>
<string>Disable Depth Conversion</string>
</property>
</widget>
</item>
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2 changes: 1 addition & 1 deletion pcsx2/ImGui/FullscreenUI.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3418,7 +3418,7 @@ void FullscreenUI::DrawGraphicsSettingsPage()
DrawToggleSetting(bsi, FSUI_CSTR("CPU Framebuffer Conversion"),
FSUI_CSTR("Convert 4-bit and 8-bit framebuffer on the CPU instead of the GPU."), "EmuCore/GS",
"UserHacks_CPU_FB_Conversion", false, manual_hw_fixes);
DrawToggleSetting(bsi, FSUI_CSTR("Disable Depth Emulation"),
DrawToggleSetting(bsi, FSUI_CSTR("Disable Depth Conversion"),
FSUI_CSTR("Disable the support of depth buffers in the texture cache."), "EmuCore/GS", "UserHacks_DisableDepthSupport",
false, manual_hw_fixes);
DrawToggleSetting(bsi, FSUI_CSTR("Disable Safe Features"), FSUI_CSTR("This option disables multiple safe features."),
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2 changes: 1 addition & 1 deletion pcsx2/ImGui/ImGuiOverlays.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -418,7 +418,7 @@ __ri void ImGuiManager::DrawSettingsOverlay(float scale, float margin, float spa
if (GSConfig.UserHacks_ReadTCOnClose)
APPEND("FTC ");
if (GSConfig.UserHacks_DisableDepthSupport)
APPEND("DDE ");
APPEND("DDC ");
if (GSConfig.UserHacks_DisablePartialInvalidation)
APPEND("DPIV ");
if (GSConfig.UserHacks_DisableSafeFeatures)
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