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feature(hemophages): add crying sound to hemo (NovaSector#4386)
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* feature(hemophages): add crying sound to hemo

* Update modular_nova/modules/customization/modules/mob/living/carbon/human/species/hemophage/hemophage_species.dm

Co-authored-by: Bloop <[email protected]>

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Co-authored-by: Bloop <[email protected]>
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RuinedTrickster and vinylspiders authored Sep 14, 2024
1 parent 6bac352 commit 8aedf35
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Expand Up @@ -172,6 +172,9 @@

return to_add

/datum/species/hemophage/get_cry_sound(mob/living/carbon/human/hemophage)
var/datum/species/human/human_species = GLOB.species_prototypes[/datum/species/human]
return human_species.get_cry_sound(hemophage)

// We don't need to mention that they're undead, as the perks that come from it are otherwise already explicited, and they might no longer be actually undead from a gameplay perspective, eventually.
/datum/species/hemophage/create_pref_biotypes_perks()
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