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GidiRabi committed Nov 26, 2024
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14 changes: 14 additions & 0 deletions .editorconfig
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root = true

[*.cs]
indent_style = space
indent_size = 4
insert_final_newline = true
trim_trailing_whitespace = true
charset = utf-8
end_of_line = lf
dotnet_sort_system_directives_first = true
dotnet_style_qualification_for_field = false:warning
dotnet_style_qualification_for_property = false:warning
dotnet_style_qualification_for_method = false:warning
dotnet_style_qualification_for_event = false:warning
6 changes: 6 additions & 0 deletions .github/hooks/pre-commit
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#!/bin/bash
dotnet format --check --folder --include **/*.cs --verbosity minimal
if [ $? -ne 0 ]; then
echo "Code formatting issues detected. Please fix them before committing."
exit 1
fi
26 changes: 26 additions & 0 deletions .github/workflows/linter.yml
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name: Unity C# Linter

on:
push: # Trigger on every push
pull_request: # Also run on pull requests

jobs:
lint:
name: Run C# Linter
runs-on: ubuntu-latest

steps:
- name: Checkout Repository
uses: actions/checkout@v3

- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: '7.x' # Adjust to the required .NET version for Unity

- name: Install dotnet-format
run: dotnet tool install -g dotnet-format

- name: Run dotnet-format
# Run dotnet-format in check mode to identify issues only in .cs files in Assets/Scripts and subfolders
run: dotnet-format Assets/Scripts --check --folder --include **/*.cs --verbosity diagnostic
21 changes: 21 additions & 0 deletions LICENSE
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MIT License

Copyright (c) 2020 erelsgl-at-ariel-gamedev

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
42 changes: 42 additions & 0 deletions README copy.md
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# Unity week 2: Formal elements

A project with step-by-step scenes illustrating some of the formal elements of game development in Unity, including:

* Prefabs for instantiating new objects;
* Colliders for triggering outcomes of actions;
* Coroutines for setting time-based rules.

Text explanations are available
[here](https://github.com/gamedev-at-ariel/gamedev-5782) in folder 04.

## Cloning
To clone the project, you may need to install git lfs first (if it is not already installed):

git lfs install

To clone faster, you can limit the depth to 1 like this:

git clone --depth=1 https://github.com/<repository-name>.git

When you first open this project, you may not see the text in the score field.
This is because `TextMeshPro` is not in the project.
The Unity Editor should hopefully prompt you to import TextMeshPro;
once you do this, re-open the scenes, and you should be able to see the texts.



## Credits

Programming:
* Maoz Grossman
* Erel Segal-Halevi

Online courses:
* [The Ultimate Guide to Game Development with Unity 2019](https://www.udemy.com/the-ultimate-guide-to-game-development-with-unity/), by Jonathan Weinberger

Graphics:
* [Matt Whitehead](https://ccsearch.creativecommons.org/photos/7fd4a37b-8d1a-4d4c-80a2-4ca4a3839941)
* [Kenney's space kit](https://kenney.nl/assets/space-kit)
* [Ductman's 2D Animated Spacehips](https://assetstore.unity.com/packages/2d/characters/2d-animated-spaceships-96852)
* [Franc from the Noun Project](https://commons.wikimedia.org/w/index.php?curid=64661575)
* [Greek-arrow-animated.gif by Andrikkos is licensed under CC BY-SA 3.0](https://search.creativecommons.org/photos/2db102af-80d0-4ec8-9171-1ac77d2565ce)

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