The game doesn't have a name, as it was a project for term paper.
Virtual Reality (VR) is a form of immersive technology that has shown increasing potential in the therapeutic treatment of patients suffering from acute and/or chronic pain conditions. However, VR interventions generally use games and/or applications that are not adapted for the treatment and that depend on expensive devices for the majority of the population. Therefore, the objective of this work was to develop a VR game for chronic pain management, for use on smartphones, focusing on cognitive engagement and mindfulness meditation. The game was evaluated by a professional physical therapist to identify his perception of the game as a tool to support physical therapy. The results showed that the game can provide an immersive, distracting and relaxing experience in an eventual treatment. We conclude that the game through VR can be useful as a tool for chronic pain management, but further evaluations and studies need to be conducted, especially when related to chronic pain management.
- Research, Society and Development (Brazilian Portuguese): Realidade virtual para o tratamento da dor crônica – uma revisão sistemática da literatura
- It has the UI in Brazilian Portuguese.
- It has an exploratory environment with places to unlock.
- It has 6 minigames and 1 menu to change the time of day.
- It has relaxation and meditation music.
- OpenGL ES 3.1 or higher
- Android 7.0 or higher
- Processor architecture ARMv7 or ARM64
- Smartphone with performance similar to the Galaxy S20FE SM-G780G
- VR headset to attach the smartphone
Project.VR.Demo.mp4
Developed using a VRG Pro (Virtual Reality Glasses) and a Galaxy S20FE SM-G780G.
- Unity 3D with C#
- Blender
- Paint.Net
- Audacity
- Some files from Google Cardboard XR Plugin
All 3D models were created from scratch.
- Sound effects from Mixkit
- Music by NaturesEye from Pixabay