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modified: en/Manual/New game
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User Summary: Add table of height limits for different map sizes and
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iangiorgetta authored and Librarian committed Oct 14, 2024
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Expand Up @@ -21,8 +21,65 @@ The following list goes through each option from top to bottom, going through th
===Terrain type===
: This controls the height of hills and mountains by setting the maximum height of the map. When ''Custom height'' is selected you can set this height manually, by default it is 30 and can be set anywhere between 1 and 255.
: When this option is set to any other type, the map height limit is scaled according to the size of the shortest map edge. For example, on a map where one or both sides are 64 large, the height limit even when ''Alpinist'' is selected is set to 12, while if both sides of your map are at least 4096 large, the limit is set to 87.
:This is to prevent a single mountain from completely covering the map in slopes on smaller maps, as OpenTTD cannot support a slope steeper than 1 to 1.
: This is to prevent a single mountain from completely covering the map in slopes on smaller maps, as OpenTTD cannot support a slope steeper than 1 to 1.
: The full list of height limits for each setting and map size is as follows.
{| class="wikitable"
|- style="font-weight:bold;"
! style="text-align:left;" | Shortest Edge
! 64
! 128
! 256
! 512
! 1024
! 2048
! 4096
|-
| style="text-align:left; font-weight:bold;" | Very flat
| 3
| 3
| 3
| 3
| 4
| 5
| 7
|-
| style="text-align:left; font-weight:bold;" | Flat
| 5
| 7
| 8
| 9
| 14
| 19
| 31
|-
| style="text-align:left; font-weight:bold;" | Hilly
| 8
| 9
| 10
| 15
| 23
| 37
| 61
|-
| style="text-align:left; font-weight:bold;" | Mountainous
| 10
| 11
| 17
| 19
| 49
| 63
| 73
|-
| style="text-align:left; font-weight:bold;" | Alpinist
| 12
| 19
| 25
| 31
| 67
| 75
| 87
|}
===Variety Distribution===
: This controls whether the map contains both mountains and flat areas. The higher the [[en/Manual/Variety distribution|variety]], the more differences in elevation between mountainous and flat areas.
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