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## Detailed Install Instructions | ||
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Operating system specific install instructions are located in: | ||
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* doc/INSTALL-LINUX.md | ||
* doc/INSTALL-MAC.md | ||
* doc/INSTALL-WINDOWS.md | ||
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## Getting Started | ||
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The best way to get started with libopenshot-audio, is to learn about our build system, obtain all the source code, | ||
install a development IDE and tools, and better understand our dependencies. So, please read through the | ||
following sections, and follow the instructions. And keep in mind, that your computer is likely different | ||
than the one used when writing these instructions. Your file paths and versions of applications might be | ||
slightly different, so keep an eye out for subtle file path differences in the commands you type. | ||
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## Build Tools | ||
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CMake is the backbone of our build system. It is a cross-platform build system, which checks for dependencies, | ||
locates header files and libraries, generates makefiles, and supports the cross-platform compiling of | ||
libopenshot and libopenshot-audio. CMake uses an out-of-source build concept, where all temporary build | ||
files, such as makefiles, object files, and even the final binaries, are created outside of the source | ||
code folder, inside a /build/ sub-folder. This prevents the build process from cluttering up the source | ||
code. These instructions have only been tested with the GNU compiler (including MSYS2/MinGW for Windows). | ||
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## Dependencies | ||
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The following libraries are required to build libopenshot-audio. Instructions on how to install these | ||
dependencies vary for each operating system. Libraries and Executables have been labeled in the | ||
list below to help distinguish between them. | ||
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* ### CMake (cmake) | ||
* http://www.cmake.org/ `(Executable)` | ||
* This executable is used to automate the generation of Makefiles, check for dependencies, and is the backbone of libopenshot-audio’s cross-platform build process. | ||
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* ### Doxygen (doxygen) | ||
* http://www.stack.nl/~dimitri/doxygen/ `(Executable)` | ||
* This executable is used to auto-generate the documentation used by libopenshot-audio. | ||
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* ### OpenMP (-fopenmp) | ||
* http://openmp.org/wp/ `(Compiler Flag)` | ||
* If your compiler supports this flag (GCC, Clang, and most other compilers), it provides libopenshot-audio with easy methods of using parallel programming techniques to improve performance and take advantage of multi-core processors. | ||
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## Obtaining Source Code | ||
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The first step in installing libopenshot-audio is to obtain the most recent source code. The source code is available on [GitHub](https://github.com/OpenShot/libopenshot-audio). Use the following command to obtain the latest libopenshot-audio source code. | ||
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``` | ||
git clone https://github.com/OpenShot/libopenshot-audio.git | ||
``` | ||
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## Linux Build Instructions (libopenshot-audio) | ||
To compile libopenshot-audio, we need to go through a few additional steps to manually build and install it. Launch a terminal and enter: | ||
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``` | ||
cd [libopenshot-audio repo folder] | ||
mkdir build | ||
cd build | ||
cmake ../ | ||
make | ||
make install | ||
./src/openshot-audio-test-sound (This should play a test sound) | ||
``` | ||
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For more detailed instructions, please see: | ||
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* doc/INSTALL-LINUX.md | ||
* doc/INSTALL-MAC.md | ||
* doc/INSTALL-WINDOWS.md |
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OpenShot Audio Library (libopenshot-openshot) is a free, open-source C++ library dedicated to | ||
delivering high quality audio editing and audio playback solutions to the world. | ||
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## Build Status | ||
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[![Build Status](https://img.shields.io/travis/OpenShot/libopenshot-audio/develop.svg?label=libopenshot-audio)](https://travis-ci.org/OpenShot/libopenshot-audio) | ||
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## Features | ||
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* Cross-Platform (Linux, Mac, and Windows) | ||
* Audio Playback | ||
* Audio Mixing & Resampling | ||
* Audio Plug-ins (VST & AU) | ||
* Audio Drivers (ASIO, WASAPI, DirectSound, CoreAudio, iPhone Audio, ALSA, JACK, and Android) | ||
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## Install | ||
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Detailed instructions for building libopenshot and libopenshot-audio for each OS. These instructions | ||
are also available in the /docs/ source folder. | ||
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* [Linux](https://github.com/OpenShot/libopenshot/wiki/Linux-Build-Instructions) | ||
* [Mac](https://github.com/OpenShot/libopenshot/wiki/Mac-Build-Instructions) | ||
* [Windows](https://github.com/OpenShot/libopenshot/wiki/Windows-Build-Instructions) | ||
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## Developers | ||
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Are you interested in becoming more involved in the development of | ||
OpenShot? Build exciting new features, fix bugs, make friends, and become a hero! | ||
Please read the [step-by-step](https://github.com/OpenShot/openshot-qt/wiki/Become-a-Developer) | ||
instructions for getting source code, configuring dependencies, and building OpenShot. | ||
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## Report a bug | ||
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You can report a new libopenshot-audio issue directly on GitHub: | ||
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https://github.com/OpenShot/libopenshot-audio/issues | ||
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## Websites | ||
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- https://www.openshot.org/ (Official website and blog) | ||
- https://github.com/OpenShot/libopenshot-audio/ (source code and issue tracker) | ||
- https://github.com/OpenShot/libopenshot/ (source code for video library) | ||
- https://github.com/OpenShot/openshot-qt/ (source code for Qt client) | ||
- https://launchpad.net/openshot/ | ||
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### License | ||
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Copyright (c) 2008-2019 OpenShot Studios, LLC. | ||
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Copyright 2004-2014 by Raw Material Software Ltd. | ||
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OpenShot Audio Library (libopenshot-audio) is free software: you can redistribute it | ||
and/or modify it under the terms of the GNU Lesser General Public License | ||
as published by the Free Software Foundation, either version 3 of the | ||
License, or (at your option) any later version. | ||
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OpenShot Audio Library (libopenshot-audio) is distributed in the hope that it will be | ||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU Lesser General Public License for more details. | ||
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You should have received a copy of the GNU Lesser General Public License | ||
along with OpenShot Audio Library. If not, see http://www.gnu.org/licenses/. | ||
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To release a closed-source product which uses libopenshot-audio (i.e. audio | ||
editing and playback), commercial licenses are also available: contact | ||
[email protected] for more information. |
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