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Bonus - Set up BuildableTerrainOverlay
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OpenRA PR 18434.
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penev92 committed Mar 21, 2023
1 parent af7db41 commit 0213c5a
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4 changes: 4 additions & 0 deletions mods/d2/rules/world.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -293,3 +293,7 @@ EditorWorld:
EditorSelectionLayer:
LoadWidgetAtGameStart:
EditorActionManager:
BuildableTerrainOverlay:
AllowedTerrainTypes: Clear, Concrete, Rock
Image: buildable
Sequence: invalid # This uses D2k artwork so the sequence is scaled down to 50%. Rendering at scale will only work after the next engine update though.
4 changes: 4 additions & 0 deletions mods/d2/sequences/misc.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -103,3 +103,7 @@ moveflsh:
null:
idle: DATA.R8
Start: 3304

buildable:
invalid: concfoot.shp
Scale: 0.5

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