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By updating game speed settings, copying over translations from `common|languages/rules/en.ftl` for missing translations and defining a translation key for `StartingUnits.ClassName`.
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## Shroud | ||
checkbox-fog-of-war = | ||
.label = Fog of War | ||
.description = Line of sight is required to view enemy forces | ||
checkbox-explored-map = | ||
.label = Explored Map | ||
.description = Initial map shroud is revealed | ||
## DeveloperMode | ||
checkbox-debug-menu = | ||
.label = Debug Menu | ||
.description = Enables cheats and developer commands | ||
## MapStartingLocations | ||
checkbox-separate-team-spawns = | ||
.label = Separate Team Spawns | ||
.description = Players without assigned spawn points will start as far as possible from enemy players | ||
## SpawnStartingUnits | ||
dropdown-starting-units = | ||
.label = Starting Units | ||
.description = The units that players start the game with | ||
## World | ||
options-starting-units = | ||
.unlabeled = Unlabeled | ||
options-difficulty = | ||
.normal = Normal |
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@@ -105,3 +105,4 @@ Hotkeys: | |
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||
Translations: | ||
common|languages/en.ftl | ||
example|languages/en.ftl |
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