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Print SDL version at startup #271
Annotations
10 warnings
build:
Core/Util/Profiling/Profiler.cs#L31
Dereference of a possibly null reference.
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build:
Core/Util/Profiling/Profiler.cs#L40
Dereference of a possibly null reference.
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build:
Core/Util/Profiling/Profiler.cs#L47
Dereference of a possibly null reference.
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build:
Core/Util/SwapList.cs#L73
Possible null reference assignment.
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build:
Core/Util/SwapList.cs#L77
Possible null reference assignment.
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build:
Core/Rendering/ShaderPreprocessor.cs#L58
Converting null literal or possible null value to non-nullable type.
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build:
Core/Rendering/ShaderPreprocessor.cs#L155
Converting null literal or possible null value to non-nullable type.
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build:
Core/Game.cs#L20
Non-nullable property 'NativeWindow' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L21
Non-nullable property 'GraphicsDevice' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L22
Non-nullable property 'RenderSystem' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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