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Re-add DDA world raycast #194
Annotations
10 warnings
build:
Common/World/Entity/Entity.cs#L8
Non-nullable property 'world' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Common/World/Entity/Entity.cs#L9
Non-nullable property 'chunk' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Common/Util/Serialization/VDataWriter.cs#L39
Cannot convert null literal to non-nullable reference type.
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build:
Common/Util/Serialization/VDataReader.cs#L50
Cannot convert null literal to non-nullable reference type.
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build:
Common/Network/Packets/Utils/PacketPool.cs#L30
Converting null literal or possible null value to non-nullable type.
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build:
Common/Network/Packets/Utils/PacketPool.cs#L32
Converting null literal or possible null value to non-nullable type.
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build:
Common/Network/Packets/Utils/PacketPool.cs#L32
Possible null reference return.
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build:
Core/Game.cs#L14
Non-nullable property 'NativeWindow' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L15
Non-nullable property 'GraphicsDevice' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
Core/Game.cs#L16
Non-nullable property 'RenderSystem' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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