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More launcher id checks to get a handle on the codeql alerts.
While this doesn't satisfy the codeql alerts - I'm happy with it after some time. CodeQl would have us sanitize a bad value. I don't think we want to sanitize a bad value, I think we just want to force a good value if the value given is incorrect.
So this sets
@id
once and only once and makes a last minute check insave
to be sure it's still correct (there's a test case that sets the instance variable and still tries to save).