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Drop VS2013 support: is not supported by MS and has very outdated CRT…
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…. We really want standard compliant snprintf()
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eugenegff committed Aug 27, 2024
1 parent bfc98bb commit 17ef177
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56 changes: 0 additions & 56 deletions BuildingOgre.txt

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4 changes: 2 additions & 2 deletions Docs/src/SettingUpOgre/SettingUpOgreWindows.md
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# Requirements {#RequirementsWindows}
* [CMake 3.x](https://cmake.org/download/)
* Git
* Visual Studio 2013 - 2019 (2022 not tested). MinGW may work but we strongly recommend Visual Studio.
* Visual Studio 2015 - 2022. MinGW may work but we strongly recommend Visual Studio.
* [DirectX June 2010 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812). Optional.
Needed if you use older Visual Studio versions and want the D3D11 plugin. Also comes with useful tools.
* Windows 10 SDK. Contains the latest DirectX SDK, thus recommended over the DX June 2010 SDK,
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-# Open CMake GUI.
-# Point "Where is the source code" to C:\\OgreDepsRepo\\; and
"Where to build the binaries" pointing to "C:\\OgreDepsRepo\\build"
-# Click 'Configure' and select the generator (i.e. if you're using Visual Studio 2013, select Visual Studio 12)
-# Click 'Configure' and select the generator (i.e. if you're using Visual Studio 2015, select Visual Studio 14)
![](images/CMakeWindowsDependencies.png)
-# Answer 'Ok' when asked if you want to create the build directory
-# Sometimes on bleeding edge repos there might be CMake syntax warnings. Ignore them.
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4 changes: 2 additions & 2 deletions README.md
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* Clang 3.3 or newer
* GCC 5 or newer
* VS2013 or newer
* VS2015 or newer

## Samples
For a list of samples and their demonstrated features, refer to the [samples section in the manual.](https://ogrecave.github.io/ogre-next/api/latest/_samples.html)
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# Dependencies (Windows)

* Visual Studio 2013 - 2019 (2022 not tested). MinGW may work but we strongly recommend Visual Studio.
* Visual Studio 2015 - 2022. MinGW may work but we strongly recommend Visual Studio.
* [DirectX June 2010 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812). Optional. Comes with useful tools.
* Windows 10 SDK. Contains the latest DirectX SDK, thus recommended over the DX June 2010 SDK,
but you may still want to install the June 2010 SDK for those tools.
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3 changes: 0 additions & 3 deletions appveyor.yml
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# - PLATFORM: x86
# APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2015
# BUILD_SCRIPT: build_ogre_Visual_Studio_14_2015_Win32.bat
# - PLATFORM: x86
# APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2013
# BUILD_SCRIPT: build_ogre_Visual_Studio_12_2013_Win32.bat
# - PLATFORM: x64
# APPVEYOR_BUILD_WORKER_IMAGE: Visual Studio 2017
# BUILD_SCRIPT: build_ogre_Visual_Studio_15_2017_x64.bat
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