vkQuake 1.01.0 Binaries
- Extremely large textures should now work
- Fixed alpha blending issue in some maps (e.g. xmasjam2018_bloodshot)
- Partial support for r_showTris (world and particles)
- Update to latest QuakeSpasm code
Binaries require the Visual C++ Redistributable for Visual Studio 2017:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)