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vkQuake 1.01.0 Binaries

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@Novum Novum released this 03 Jan 03:41
· 1636 commits to master since this release
  • Extremely large textures should now work
  • Fixed alpha blending issue in some maps (e.g. xmasjam2018_bloodshot)
  • Partial support for r_showTris (world and particles)
  • Update to latest QuakeSpasm code

Binaries require the Visual C++ Redistributable for Visual Studio 2017:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)